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Thread: Persona 4 Golden

  1. #1

    Default Persona 4 Golden

    So,

    I wanna ask you guys if I should play this instead of vanilla P4. Is there enough new content?

    Though I would have to buy PS Vita as well since I don't have the console. Or is there PS Vita emulator? Like PS2 emulator?

  2. #2
    Skyblade's Avatar
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    There isn't an emulator yet, and the system is kind of crashing and burning from a market standpoint. Extra Credits has a great video on that, if you're interested.



    But, as they also point out in their video "I will play Persona on a handheld all day long". I got my Vita solely for Persona 4 Golden (and half the games I have on it are ATLUS titles), and I haven't really regretted it. I love the new content, I love most of the tweaks (like the inheritance changes), and I love the portability. But it is basically a 240 dollar game, so consider carefully.
    Last edited by Skyblade; 07-10-2014 at 06:41 PM.
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  3. #3
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    I've never played vanilla P4, but Golden played extremely well on the Vita. I read up at one point what the extra content was. I can't remember for sure, but there were some pretty significant additions that would make Golden worth playing over the original, I think.

    If all you are going to want from the Vita is P4 Golden, I don't know that it's worth it though. $220ish bucks is a lot to spend to play just one game. I personally love the Vita and think it has enough good games to justify the cost. I also like playing PS1 games on the go.

  4. #4
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    Persona 4 Golden has tons of extra content in it. I could play it forever! I bought my Vita with P4 Golden in mind and FFX/X-2 HD. Those games give me enough entertainment for me to feel justified with my purchase, but that's just me. Downloadable PSP games are also compatible on the Vita (but not the physical discs unfortunately).

    But if you go with the original game I'm sure you'll be happy with that as well.

  5. #5

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    PS1 games can be played on the vita by default or does it require getting emulator on it?

    I am actually kinda thinking about getting the Vita, I never really had any handheld console and PSVita has nice RPGs for it.

  6. #6
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    You just buy ps1 games from the psn store on your vita. You don't download an extra emulator or have to hack it if that's what you are asking.

  7. #7
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    You could say that the PSV (and PSP) comes with an official built-in PS1 emulator. It just won't play pirated PS1 games like most unofficial emulators do, so you need to buy them from Sony.

    As for the PSV failing though, I don't get why devs just couldn't develop cheaper titles for it. I mean sure, the PSV is really powerful, but you don't need to make games that always push the PSV to its limit, especially when considering that a more advanced game also drains battery much faster (which I actually think is one of the reasons why P3P is in 2D everywhere except in combat areas, to conserve battery life).
    Last edited by Mirage; 07-11-2014 at 12:15 AM.
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    Cheaper titles are the best option. There's a reason why ATLUS (who has always preferred aesthetics over graphics, and has generally lagged behind most developers in the graphical fidelity department) practically owns the system. And what are the largest titles for the Vita? Persona 4 Golden and Final Fantasy X HD. Notice anything similar? They're both remakes, requiring substantially less development (especially since X HD was also being developed for console, making it basically a port).

    The problem is, you're looking at a lot of hardware go to waste, and most companies are loathe to let that happen, especially since it goes against what the console was sold as: "a portable PS3". You can't bill a console like that and then under-deliver, especially early on. So in the early lifespan, there were very few companies who would develop, and by the time Sony realized that mistake (if they ever did), it was pretty much too late.

    The best thing they did for the console was allow a ton of indie devs to get games onto PSN for it, as that does give a ton of content, even if the overall quality is much lower than what you might expect from the system specs. But it doesn't appear to be enough to save it.


    On the other hand, it is a machine that runs some fantastic ATLUS games, and that's enough for me.
    My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.

    He can really use a hand with this, and any support you can offer is appreciated.

  9. #9

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    So guys, would you suggest getting the older, fatter and die-sooner Vita with better OLED screen or just get the newer one with a bit worse LCD screen? Honestly I am aiming towards the Slim version as it seems much better aesthetically, has longer lifespan on a charge, is obviously lighter and honestly from what I saw on the web, the LCD screen is still great, just looks a bit flushed when compared next to the OLED.

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    Recognized Member Jessweeee♪'s Avatar
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    I didn't think it was worth the higher price because I don't play much away from my house anyway, but a longer battery life might make it worthwhile if you do play a lot on the go.

  11. #11
    tech spirit
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    Quote Originally Posted by Skyblade View Post
    Cheaper titles are the best option. There's a reason why ATLUS (who has always preferred aesthetics over graphics, and has generally lagged behind most developers in the graphical fidelity department) practically owns the system. And what are the largest titles for the Vita? Persona 4 Golden and Final Fantasy X HD. Notice anything similar? They're both remakes, requiring substantially less development (especially since X HD was also being developed for console, making it basically a port).

    The problem is, you're looking at a lot of hardware go to waste, and most companies are loathe to let that happen, especially since it goes against what the console was sold as: "a portable PS3". You can't bill a console like that and then under-deliver, especially early on. So in the early lifespan, there were very few companies who would develop, and by the time Sony realized that mistake (if they ever did), it was pretty much too late.

    The best thing they did for the console was allow a ton of indie devs to get games onto PSN for it, as that does give a ton of content, even if the overall quality is much lower than what you might expect from the system specs. But it doesn't appear to be enough to save it.


    On the other hand, it is a machine that runs some fantastic ATLUS games, and that's enough for me.
    On the other hand, having a lot power but not making graphically advanced games also means that more inexperienced coders can make their games run fluidly even if they're not extremely good at optimizing their code. I get that companies want to look their best, but that's a problem with their pride as a company, not customers, because they (as shown by the video) don't actually care all that much about graphics anyway, and certainly not on a portable device.
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  12. #12
    Skyblade's Avatar
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    Quote Originally Posted by Mirage View Post
    On the other hand, having a lot power but not making graphically advanced games also means that more inexperienced coders can make their games run fluidly even if they're not extremely good at optimizing their code. I get that companies want to look their best, but that's a problem with their pride as a company, not customers, because they (as shown by the video) don't actually care all that much about graphics anyway, and certainly not on a portable device.
    True, but Sony had to come to that realization early on for it to do a lot of good.

    Also worth pointing out, Nintendo is still putting forth massive financial support for the 3DS. They're supporting and pushing games, and even funding translations to help increase consumer confidence.

    Sony, on the other hand, isn't even pushing for a Final Fantasy Type-0 HD release on the Vita, despite the massive fan demand and the ability it would have to highlight the Vita's strengths.

    The one mention the system got at E3 was that Sony was attempting to refocus the device more towards kids. Including games like The LEGO Movie as a recent bundle title, and announcing things like Disney Infinity 2.0 for the Vita. They also again stressed that they're encouraging indie devs to publish for it.

    Kid-friendly would likely cut development costs and get more people publishing, but it's still showing a huge lack of direct support by Sony. There's also the fact that developers already have a system to support that's doing well on the kid front in the main competition.

    However, the real downside is that the announcement seems to be pretty much giving up on the Vita as a major game platform.

    “Well, the first market that I would point to is Japan, where the dedicated portable market has always been very strong. We’re really encouraged to see the start of a very positive spiral in the Japanese market around Vita. Weekly sales are getting to that point where we can really see that this is a platform that has got some legs. That, definitely, is having an effect on the Japanese publishing and development community. Overseas is more challenging. That said, we’ve taken a more holistic view with our platforms. With Remote Play, Vita has now essentially become an extender or an enhancer for the main platform for other rooms in the house, or when someone else wants to use the main screen. As the lifecycle of the platform progresses, there’s an opportunity to position Vita for a younger audience as well with the appropriate franchises. And it’s becoming a very accessible and easy on-ramp for independent developers, those who have had some success in the mobile space and now want to work on games that are that little bit richer, that have a more dedicated gaming interface. And we’re certainly seeing Vita being embraced by that community very strongly.”
    They're wondering why the Vita isn't selling well Overseas. Their response is because they think players want more than a game system out of their handhelds in the West. Hence the "holistic view" that refocuses on Remote Play and Playstation TV. Here's a hint, Sony. Gamers want more games. Stop merely asking others to publish for it, and actually give the device the support you said you would when it was first released.




    But, I have to point out, there are still some great games on it, especially for anyone who likes JRPGs. As one sage gentleman pointed out on Twitter: "Vita is my favorite system to play female anime face on."
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    My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.

    He can really use a hand with this, and any support you can offer is appreciated.

  13. #13

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    Well I am pretty much sold on the PS Vita Slim already. I guess I just never was really that much into the series that DS has and neither I am really into quantity. All I need is few titles that I love that can offer me hundreds of hours of play and I am all good.

    Already bought FFX/X-2 HD remaster since it's on sale for half till 17.7. and I will get the console next week along with Persona 4: Golden. Those three games alone can easily score over 500 hours with all the super bosses and sidequests.

  14. #14
    Skyblade's Avatar
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    Quote Originally Posted by Ergroilnin View Post
    Well I am pretty much sold on the PS Vita Slim already. I guess I just never was really that much into the series that DS has and neither I am really into quantity. All I need is few titles that I love that can offer me hundreds of hours of play and I am all good.

    Already bought FFX/X-2 HD remaster since it's on sale for half till 17.7. and I will get the console next week along with Persona 4: Golden. Those three games alone can easily score over 500 hours with all the super bosses and sidequests.
    Cool. Sorry if I seemed as though I was hating on the system, I just thought it was important to know what you're getting. As I said Persona 4 Golden was enough for me, but I'm hardly normal. Also check out Mind Zero. It's a Persona rip off homage, but a pretty good one that uses several of the same voice actors. I've also heard really good things about Gravity Rush and Hyperdimension Neptunia.

  15. #15

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    Tbh if i had enough money, I would probably just straight out buy everything JRPG for Vita instantly but I'll be getting them once at a time. For now the three games + the bundle I'll be getting with the console will do just fine.

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