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Thread: Eyes on FF Plays XCOM: Enemy Within!

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    Skyblade's Avatar
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    Will helps prevent soldiers from panicking when things go bad, but also helps resist Psionic attacks, or boost chance to hit with a Psi-Soldiers own Psionic abilities.

    -Operation Purple Hawk-
    Benin City, Nigeria
    2:31 PM

    Our soldiers dropped outside the offices of an electronics company. The first floor lobby appeared clear, but with buildings all around and multiple floors to worry about, our soldiers were taking few chances (worth noting, apparently XCOM are the only guys who use elevators, as no maps feature them).

    Iceglow immediately grappled to the roof, spotting two Floaters (who didn't spot him). Hoping to catch one off guard, he fired his pistol, but didn't manage to take one down (80% chance to crit, and it does a min damage roll). Both Floaters moved around and shot at Christmas where she was waiting at the base of the building, but both plasma rounds passed harmlessly by (likely tearing down a building a block away). Christmas finished off the one Iceglow had wounded, which was limping along the ground, while Iceglow's Sniper Rifle silenced the one which had taken the high ground.

    As our forces advanced through the commercial district, they spotted two Seekers. Unfortunately overextended, only Hingle and Iceglow were able to enter Overwatch successfully, and only Iceglow had a solid line of sight to the rest of the squad. So when the first Seeker burst back onto the scene, and Iceglow's pistol shot missed, Daley was choked by the strange droid. Not letting things stymie them for long, Hingle ran up and blew the droid apart, while the rest of the squad made a more tactical advance.

    Upon entering the second building, Christmas spotted two more Floaters, and managed to rip one apart with a long range plasma round, while the rest of the squad turtled up in waiting for the second Seeker. Who did not disappoint as he came back into sight, only to vanish in a volley of incoming fire so intense that BoB, Hingle, and Daley are still arguing over who killed it (and, therefore, who the other two have to buy a drink back at base).

    The second building was a nice little bookstore. The remaining Floater hid behind the back wall, providing excellent cover from our soldier's rounds. Unfortunately, the building's walls did not provide much of a deterrent to Daley's Light Plasma rifle, which tore apart both the wall and the Floater with little regard for which was which.

    Moving around the building side, Hingle ran into two Sectoids near the edge of the engagement zone. Iceglow sniped one, but the other managed a flanking shot on poor mister McCringleBerry, but it only managed to tear into his armor, not hurt the man himself.

    Nevertheless, upset about how the plasma rounds seemed to disturb his armor's paint job, Hingle burned down the Sectoid, which had been too enthusiastic to head for cover, and brought the mission to a close.

    MVP: Christmas. For excellent long range work and always being at the right place at the right time.

    Wounds: None, because no damage got through the armor (kind of surprised, I expected the 4 damage crit on Hingle to have gotten at least 1 point of standard HP)

    Promotions:
    Loony BoB is promoted to Sergeant
    Christmas is promoted to Corporal
    Hingle is promoted to Sniper (again)
    Iceglow is promoted to Lieutenant
    Loony now gets to choose between Shredder Rockets and Suppression. He chose Shredder Rockets (not sure I've ever made that choice), so we'll put that in.

    Christmas gets to choose between Tactical Sense, which increases her Defense by 5 per enemy the Squad can see, up to a max of 20 (Defense is just a reduction to enemy Aim, so it makes her 5-20% less likely to be hit), or she can choose Aggression, which increases her crit chance by 10% for each foe the squad can see, up to +30%.

    Iceglow gets to choose between Disabling Shot and Battle Scanner.

    Hingle gets to become another backup Sniper. Sorry.


    We also got another Defender's Medal for some reason, even though no one died. What should we name it? And do we want to make it stop soldiers from panicking, or boost HP recovered by medkits?


    Finally, as a reward for this abduction mission, we were gifted a Support Soldier Sergeant. So I guess Hingle is finally in his proper class.

    Hingle gets Smoke Grenades, and then has two choices to make:
    Sprinter, which increases movement by 3 tiles, or Covering Fire, which lets you fire reaction shots against enemies that don't move, but simply take shots of their own (standard overwatch only fires on foes that are moving).
    The next choice is between Field Medic, which allows Hingle to use a Medkit he's carrying 3 times a fight instead of 1, or Smoke and Mirrors, which does the same thing for his Smoke Grenades.

    Finally, Psy has made it out of the labs as a MEC soldier, and needs to choose between the Flamethrower and the Kinetic Strike Module for his first suit.
    Last edited by Skyblade; 07-18-2014 at 08:17 PM.
    My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.

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