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Pure Roles vs. Red Mages
So did you bother with pure roles or did you make everyone into red mages/paladins where everyone had at least one cure spell and maybe one elemental spell?
In my first playthrough I did Red Mages and didn't find it as fun so the second time through I dealt with classic job roles and got a bit more bang out of my buck since it focused the way I developed them.
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Depended on the character. Maria was my healer, Guy was my status buff guy, and Firion was my status debuff guy for the most part. I also had Maria learn ice, Guy learn Fire, and Firion learn Bolt
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Due to the way stats are raised in this game I think it was harder for me to carve out a niche for each person. I think I wanted them all to be well rounded. I may have given cure to certain people and black magic to others, but it's been so long I just don't remember.
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I tried going white mage, black mage, melee damage, and fourth slot fodder, but leveling spells took far too long, and for far too little reward, so I just gave everyone a different weapon, a buff spell, and let them beat on everything they saw.
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