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Thread: Solo Run

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    Krankzinnigheid ligt dich Colonel Angus's Avatar
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    Default Solo Run

    Right now I'm trying a Red Mage Solo Run Challenge. So far I've died a few times (three times to Lizards, a few times to Ghouls in the Chaos Shrine). The beginning is actually pretty easy. Ghouls are tough due to the paralysis. Lizards just hit hard.

    Anyone else attempting one of these?

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    Resident Critic Ayen's Avatar
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    Nope. I'm not big on challenges.

  3. #3

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    I did a solo white wizard run a long time ago. It was tedious as all hell, but I did manage to finish the game.

    That RUSE spam.

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    Krankzinnigheid ligt dich Colonel Angus's Avatar
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    I'd imagine the White Mage one to be complicated.

    The Red Mage has a hard enough time against large parties of monsters. I'm @ lv. 28 & have just cleared out all of the treasures secured by the Magic Key.

    Astos was surprisingly easy. In just 4 rds. he was done in by a Haste + Temper combo. Fortunately, his Death spell missed. For the Piscodemons, I had to fight them 3 times before I lucked into a pair of them.

    I find Paralysis the most frustrating thing yet. @ times you'll snap out of it after a couple of waves of beating, other times you're being worn out right away.

  5. #5

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    Paralysis and failed run attempts are the worst. It got to the point that I just reset whenever I got paralyzed because, far too often, I'd lose 80% of my hp due to paralysis, finally get to put in a command, then get paralyzed again and die anyway. >_< It also didn't help that the run command is bugged in the NES version.

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    Krankzinnigheid ligt dich Colonel Angus's Avatar
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    That's why I'm not even bothering w/ the NES version. GBA for this run, even though the Mythril Sword wasn't available in Elfheim.

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    I would never do a challenge run like this without the ability to state-save. And probably not even then. This game is hard enough with a party of four.

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    Krankzinnigheid ligt dich Colonel Angus's Avatar
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    Quote Originally Posted by metagloria View Post
    I would never do a challenge run like this without the ability to state-save. And probably not even then. This game is hard enough with a party of four.
    On the GBA version you can save anywhere outside of battle. I couldn't do this @ all on the NES version. The NES version hit % is so bugged, a Red Mage wouldn't land 4 hits before biting the dust. Plus, many of the necessary spells just don't work on the NES (like Temper).

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    Quote Originally Posted by Colonel Angus View Post
    Quote Originally Posted by metagloria View Post
    I would never do a challenge run like this without the ability to state-save. And probably not even then. This game is hard enough with a party of four.
    On the GBA version you can save anywhere outside of battle. I couldn't do this @ all on the NES version. The NES version hit % is so bugged, a Red Mage wouldn't land 4 hits before biting the dust. Plus, many of the necessary spells just don't work on the NES (like Temper).
    Yeah but the GBA version is so much easier all around, what with MP and such.

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    Krankzinnigheid ligt dich Colonel Angus's Avatar
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    Quote Originally Posted by metagloria View Post
    Quote Originally Posted by Colonel Angus View Post
    Quote Originally Posted by metagloria View Post
    I would never do a challenge run like this without the ability to state-save. And probably not even then. This game is hard enough with a party of four.
    On the GBA version you can save anywhere outside of battle. I couldn't do this @ all on the NES version. The NES version hit % is so bugged, a Red Mage wouldn't land 4 hits before biting the dust. Plus, many of the necessary spells just don't work on the NES (like Temper).
    Yeah but the GBA version is so much easier all around, what with MP and such.
    There are 4 things that stand out that make the GBA version easier (outside of the bug fixes); lower prices, MP, save anywhere, & the ability to drop spells & purchase new ones.

    However, to counter that, Monsters hit a lot harder (I'm a mid 30s Red Mage & Gigas hit regularly for 50 HP), Magic is weaker (Fira barely does 65 damage to even the weakest enemies) & I feel the random battles occur more often.

  11. #11

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    Quote Originally Posted by Colonel Angus View Post
    Quote Originally Posted by metagloria View Post
    Quote Originally Posted by Colonel Angus View Post
    Quote Originally Posted by metagloria View Post
    I would never do a challenge run like this without the ability to state-save. And probably not even then. This game is hard enough with a party of four.
    On the GBA version you can save anywhere outside of battle. I couldn't do this @ all on the NES version. The NES version hit % is so bugged, a Red Mage wouldn't land 4 hits before biting the dust. Plus, many of the necessary spells just don't work on the NES (like Temper).
    Yeah but the GBA version is so much easier all around, what with MP and such.
    There are 4 things that stand out that make the GBA version easier (outside of the bug fixes); lower prices, MP, save anywhere, & the ability to drop spells & purchase new ones.

    However, to counter that, Monsters hit a lot harder (I'm a mid 30s Red Mage & Gigas hit regularly for 50 HP), Magic is weaker (Fira barely does 65 damage to even the weakest enemies) & I feel the random battles occur more often.
    The GBA remake is just the overall better version in every way because of those things. My only complaint is that thieves and ninja are kinda worthless what with the lack of steal/mug/throw/etc. Missed opportunity if there ever was one.
    I recall there being a hack that made the GBA game as hard as the original without being as frustrating or broken. There was also a hack for the original NES ROM that fixed all the bugs and glitches.

    Will you be doing the bonus dungeons? XD

  12. #12
    Krankzinnigheid ligt dich Colonel Angus's Avatar
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    I might try, but I didn't even finish them when I first played. @ that time I'll be Lvl. 99, so anything's possible.

  13. #13
    Ghost of Christmas' past Recognized Member theundeadhero's Avatar
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    I did a solo no-upgrade fighter on the NES a long time ago for the Eyes on plays FF1. It's the only time I ever tried.
    ...

  14. #14
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    Damn, this sounds mighty tricky! I couldn't even complete the game with a full party when I last played it!

  15. #15
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    Who'd you use in your party?

    It can be tricky. But really, all you need to do is try & try again. The save anywhere feature of the GBA version is a blessing. I know I'll need it when I make it to the Ice Cavern.

    Something I don't think I've mentioned. Leveling is incredibly easy, since the exp. doesn't split 4 ways. You'll get to Lvl. 10 in no time before having to face Garland, who'll go down in a couple of turns.

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