Only other advice is to get as many male/female couples with S rank relationships if they can. Doing so get more characters.
Level 15 is usually the best time to upgrade, when you have all the abilities from that class. The reason why you shouldn't usually wait until 20 in that case is that your level progression slows down with every level you gain, so if you don't really need the extra stats from those 5 last levels, that XP is probably better used for the advanced class or the new class if you reclass. When you reach level 20 in an advanced class, you can use a Second Seal to drop down to level 1 of the same class again without losing any stats, so you can keep raising your stats until they're maxed.
Okay, I am at Chapter 13 and I figured I would give a status report in case anyone has some upcoming advice or something! As far as couples, I've pretty much decided who I want my couples to be. I do have a previous save file, but I doubt I'll change them. However, feel free to suggest different couples for the next time I play it.
Also a question, Panne can't use a Master Seal but I am worried about changing her jobs because I don't want her to lose the transform ability she has. Will she lose it if I change her jobs?
Characters:
Cherche
Wyvern Lord - Lv. 1
Potential partner: Gaius
Ashton
Grandmaster - Lv. 4
Partner: Frederick
Olivia
Dancer - Lv. 5
Partner: Libra
Donnel
Mercenary - Lv. 5
Partner: Sully
Cordelia
Dark Flier - Lv. 2
Partner: Stahl
Panne
Taguel - Lv. 15
Partner: Vaike
Sully
Great Knight - Lv. 1
Partner: Donnel
Frederick
Griffon Rider - Lv. 1
Partner: Ashton
Libra
War Monk - Lv. 9
Partner: Olivia
Lissa
Sage - Lv. 1
Partner: Lon'qu
Vaike
Warrior - Lv. 1
Partner: Panne
Miriel
Dark Mage - Lv. 8
Partner: Virion
Kellam
General - Lv. 4
Partner: Tharja
Virion
Sniper - Lv. 1
Partner: Miriel
Lon'qu
Swordmaster - Lv. 1
Partner: Lissa
Gregor
Hero - Lv. 1
Partner: Nowi
Maribelle
Valkyrie - Lv. 2
Partner: Ricken
Ricken
Sage - Lv. 6
Partner: Maribelle
Gaius
Assassin - Lv. 1
Potential Partner: Cherche
Nowi
Manakete - Lv. 9
Partner: Gregor
Tharja
Sorcerer - Lv. 2
Partner: Kellam
Chrom
Great Lord - Lv. 5
Partner: Sumia
Sumia
Falcon Knight - Lv. 1
Partner: Chrom
Anna
Trickster - Lv. 4
Partner: ---
Stahl
Paladin - Lv.
Partner: Cordelia
So as a side note, I'm very impressed with Ricken. He has been an absolute beast.
Also if you have any recommendations for job switching, I would appreciate it for later
How weird or common are my pairings?
Yes, her transformation is how the Taguel class attacks, so changing her to another class will disable it until you change her back.
Cordelia x Stahl is one of my favorites. Donnel and Sully is another really good one. Lon'qu and Lissa is probably one of the most popular shipping pairs in the game.So as a side note, I'm very impressed with Ricken. He has been an absolute beast.
Also if you have any recommendations for job switching, I would appreciate it for later
How weird or common are my pairings?
Min/Maxers have a tendency to pair Gaius with either Tharja, Nowi, or Sully, because of the extra class he gives those children.
Don't use Second Seals to reclass until people have reached level 15 on their promoted class to pick up all the skills (except Panne, Nowi, and Donnel, since they don't have promoted classes).
Also, most of my reclass advice is geared towards getting the best skills ASAP, not necessarily building a balanced team. These are all solid choices, but you'll wind up with a lot of duplicate units. If you're not ok with that, you might want to take some other choices.
I recommend moving Panne to Thief, then to Assassin. It nets you Movement +1 and Lethality (and Lethality is her only attack skill).
Ashton should go for Pegasus Knight, then Dark Flier. Because Galeforce.
Maribelle = Same.
Olivia = Same.
Lissa = Same.
Stahl should go to Myrmidon, to gain access to Vantage, then Swordmaster to get Swordfaire.
Sully = Same.
Gregor = Same.
Donnel should be promoted to Hero to pick up Sol.
Frederick should go to Cavalier, then Paladin. This will gain him Aegis, which boosts his lower resistance.
Cordelia should become a Mercenary, then Hero, to pick up Armsthrift and Sol.
Libra can work well as any class. I suppose Dark Mage to Sorceror for Vengeance, or Mage to Sage for Tomefaire. Or use either to get to Dark Knight for Lifetaker.
Lon'qu also works well in most of his classes. I think his best classes and skills are in his default line, though. Probably Wyvern Rider to Griffon Rider for Strength +2 and Deliverer. Or Thief to Assassin for Move +1 and Lethality.
Miriel to Troubadour then Valkyrie, for Dual Support+.
Tharja to Knight, then Great Knight, for Luna.
Vaike needs to hit Hero to pick up Sol, but otherwise, Barbarian to Berserker for Axefaire (also, the Barbarian's Despoil is the best way to gain money if you don't have the DLC).
Anna to Mage, then Dark Knight for Lifetaker.
Virion: Same.
Nowi: Same.
Ricken to Dark Knight for Lifetaker (you can promote directly to other promoted classes once you hit level 20 promoted), or Cavalier to Great Knight for Luna.
Kellam to Great Knight for Luna, or Priest to War Monk for Renewal.
Did I forget anyone?
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Very little, unfortunately. That was one of the fan feedback responses that they used to develop the extra conversations in the Future of Despair DLC. If you want to see some specific father-son conversations, that's a good place to look.
Or you could just look up the scripts online. But that's boring, and the DLCs for this game are awesome.
The difficulty varies, but they are all fairly challenging compared to where you are now. Feel free to grind some more or just progress the story to pick up some more levels.Anyways it was pretty hard. Not looking forward to the other ones
Or go buy the awesome DLCs and try some of those.
You are going to adore Owain.Ohmigosh Owain actually called bandits ne'er do wells
My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.
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Yep, Morgan. The Avatar's son.
Well, there's a bit of personal style questions to it.Can anyone give me a rough guide as to which are the easier ones and the harder ones?
Cherche's child has one of the easier ones. Mostly wyvern riding axe-users, so sword wielders, wind mages, and archers can cut them to shreds, but keeping the villagers alive for the bonus objective can be difficult.
Panne's child is fairly easy as well. When you start the mission, you'll get a choice between facing heavily armored units or facing horsemen. Whichever side you do not choose will aid you (though the side you choose to fight will get reinforcements). However, there are four villages on the map. You get access to two depending on which you choose to aid, and you have to fight both sides at once (much harder) to get access to all four. But just completing the mission is not that difficult, especially if you take units tuned to fighting the particular type of foe you choose to face.
Nowi's kid is actually really easy, I found. It's a haunted mansion setup, and the walls keep closing and opening. While this is annoying, it also means that the foes can't come at you en masse. Just go slow, knock down everyone along the way, and you should be fine. Plus, any Sorcerors with Mire can hit enemies through the walls and wipe out some of the threats long before they can do anything.
Maribelle's child has an odd mission. You're in the middle of a ruin, and you're protecting civilians. However, the enemy has Longbow users, so they will rush and kill off the villagers if you let them. If you choose to sacrifice the villagers, this can be an easy way to bait them into exposing themselves, allowing you to finish them off. If you move to protect them, you can get outflanked and overrun if you're not careful. But the main objective is just to kill the boss, and a Galeforce using pair of flyers can reach and kill him very quickly.
Cordelia's child is one of the more difficult ones overall. The child unit starts to the side of your main force, and takes a side path through the foes. She remains uncontrollable for the mission, forcing you to escort her, even after you talk to her. This pretty difficult, as it means you are encouraged to split your forces, and finding the right balance there can be tricky.
Olivia's child has another hard one. The fortress you have to take down has several paths through it, but it's also flanked by two groups of flyers. If you rush in, they will come up behind you and destroy you. I recommend putting two heavy defensive units in the main doorway, and using the rest of your team to take out the flyers before proceeding. The bonus objective also kind of sucks, because it involves killing off as many units as possible with Olivia's child, but feel free to ignore that one.
Miriel's progeny has another really easy mission with a pain of a bonus objective. But the bonus reward is very nice, and one time only. The map takes place on a desert. There are villages scattered around the map. The first one, right next to your start point, has Miriel's child, so move Chrom or Miriel to the village or he won't join. Since the map is desert, the enemy will be slowed in getting to you, allowing you to pick them off as you go. However, each time you visit another village, an additional group of units will spring up on the map. Thus, you want to clear each group of enemies before visiting the next village. The final place you have to visit to get the Goddess Staff does not show up directly on the map, and can be a little hard to find. But just drop all your various soldiers around the area it clues you to and you'll get it. If you want to bother.
Tharja's child has an average one. The child unit itself is in a fairly well protected nook, and is a ranged unit, so can hurt the oncoming forces before they can reach the entrance. But there are a lot of foes (mostly flyers), so you have to be ready. The map is fairly restrictive, though, so you can take things fairly slow.
Sumia's child is pretty difficult, and if you try to take things slow, can be one of the hardest of the child missions. There is a line of mercenaries in green to the north. Each turn, the enemy boss talks to another of them and turns them red, where they'll start fighting you. So taking out that boss is a high priority, or you'll get overwhelmed. However, you also need to recruit Sumia's child, who is currently on the enemy side. If you just rush, the child can attack you and your counter might be fatal before you can talk to recruit. So you need to approach her quickly to talk, then get the child to a safe place (or have enough leftover forces to eliminate any threats left in the area), before the foes attack. Also, talk to Sumia's child with Chrom, not Sumia. Chrom's discussion with his child during the recruitment in this chapter is absolutely hilarious.
Always good.In the mean time I am going to grind and things.
Yes.Also, do I have more characters that aren't children that I'll be recruiting?
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Severa broke the game for me. I think I paired Cordeila with Gregor to get her that way.
Severa has an attack that hit twice in a turn, a 50% chance to dodge attacks, and the skill that had a percentage change to heal half the damage inflicted. With her stupid high luck stat this was 35% of the time. I gave her the killer axe so she had a 60% chance to crit too.
So a character that does insane damage, avoids most attacks and had good sustain. I cleared entire maps just using her. I loved it.
I would like to say that this game has beyond impressed me with its cast of characters. Characters are the most important thing to me in a game so to be pleasantly surprised was a huge bonus. If the game were easier and perhaps not a strategy type game (which I like, but not as much as games like FFIX, or that type of style) I would say it would come close to being my second favourite game. Depending how things play out from here, it might make it top 5, which is saying something for a difficult game of this style.
I saw certain characters and expected them to fit common tropes of similar characters, but a lot of them have surprised me. Libra looks and sounds like a woman and I was expecting some pretty boy stereotype, but I find him to be very kind hearted and selfless. I expected adorable little Ricken to be kind of a drag on the battle field but he is one of my best characters. He's been practically untouchable in every chapter so far, earning at most like 5 points of damage. I expected Mirabelle to be typical snob girl but have found she's considerate of others, if not a bit too protective of her friends, and has a pretty good sense of humour. I expected Miriel to have a stick up her butt, but see that she's a very books mart woman and does have the best intentions for others (like helping Libra spread his message to others)
I think the game has done a great job of making deep characters and the support interactions are a big part of that. You get to learn things about their past, or even just things like their taste in books or tea. And having so many interactions between so many characters just adds an even bigger layer of depth. You can see how the different personality types play off of each other.
Tl;dr, dor someone whose favourite part of a game is characters, this game is incredibly top notch.
Also I'm super happy about my Lissa + Lon'u pairing because Owain kind of looks like him
My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.
He can really use a hand with this, and any support you can offer is appreciated.