Quote Originally Posted by Psychotic View Post
The euphoria of winning is great, but it doesn't outweigh the frustration I've felt over the past hour or two I've spent having my trout pushed in by a broken boss like the Locust Queen at the end of Gears 3. I come away feeling unsatisfied overall, not accomplished.
I've played very little of the game and am unfamiliar with that boss, but given that you describe it as broken it isn't really what people mean when they talk about hard but rewarding games. There's a difference between challenging but fair, and challenging because it's a case of troutty game design.