Do you prefer a party size of 3 or 4 and why?
Do you prefer a party size of 3 or 4 and why?
I'm fine with either way, but I guess I slightly prefer a party of four. Big fan of even numbers.
Furthermore, I think you have a bit more options and opportunities in a battle with four party members, e.g. you can easily use one party member for healing only while the other three can attack, which is more effective than having only two attackers, of course. But as I said, I don't mind having a party of three, either.
I am fine with both, but I still prefer a party of 4 characters.
Four, because it's more variety. Job systems are more important than quantity of characters, though. Also, I'd love to see FF utilise more than four characters per battle someday, outside of the obvious MMO titles of course.
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Three. It seems to be pretty well-balanced, and most of my favorite combat systems in Final Fantasy have three active characters.
It really depends on how flexible the characters are. In a game like FF4 where every character has a narrow scope of abilities 5 works very well. In the later titles where each character can be set up in a multi-purpose role then 3 is enough.
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Four because I like having as many party members as is possible. I never understood why they switched to three. They clearly had the ability to give you four party members in XII, but chose to reserve that slot for guests which annoyed me.
Depends on the roster size but generally four is good, especially if dialogue changes depending on who's in your party.
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Four is my preferred number as I feel it gives the best variety and I tend to find the game systems associated with three-party teams to be flawed more than others. With that said, I generally don't really care I just have a preference to four but its not exactly a deal breaker if it is more or less.
As for XII having four people, in early development they actually wanted you to build larger teams by teaming up with numerous Hunter NPCs to take down Mark Hunts but eventually got scrapped most likely because as VeloZer0 mentioned, the game engine couldn't handle it.
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Dang, you just left out 5. You know there was a game that had five and I'm go with that one.
As previously mentioned, it depends on the amount of playable characters and leveling system. If x < 8, three is fine. If x > 8, four is more preferable for quicker leveling, which is also why some games have 3 instead of 4.
Although field > 4 is also nice, like Suikoden and FF4 for example. As long as the amount of characters doesn't botch the battling.