I'm keeping this to games with FF in the titles and ones where the jobs can be freely switched out and are readily apparent to the player.
So... which FF did you feel did the job class system the best?
I'm keeping this to games with FF in the titles and ones where the jobs can be freely switched out and are readily apparent to the player.
So... which FF did you feel did the job class system the best?
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
X-2, if only for the ability to change classes mid battle.
Tactics. With several types of ability slots you could really create characters that borrowed from a lot of different jobs.
>>Am willing to change opinions based on data<<
X-2.
X-2.
Leveling up jobs was simple and completely under your control.
You can change jobs at any point during battle.
With certain Garment Grids, doing so can even get you bonuses.
You can get really creative, to the point where even dresspheres you sorely underestimated can become very useful. I was surprised when I noticed how good the White Mage becomes in the postgame, if you use it right.
V or Tactics, because they were the most challenging implementations of the system. I haven't played enough of Tactics to feel comfortable voting one way or the other.
In the past I would have said FFTactics but as my needs change I feel that FFV really wins this out because it works on the premise of simple design, complex possibilities, whereas later games kind of bog it all down with poor balance, too many meaningless options, and ease of use over actual tactical advantage.
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
Bravely Default.
But of the available choices, I have to go with X-2.
Definitely Tactics. I love love love that system. I like the idea of tiered combination unlocking (as opposed to one basic job unlocking one advanced job).
I can't decide between V and X-2.
I say tactics mainly due to the sheer amount of jobs you could choose from, followed by X-2 for being able to change jobs mid-battle and garment grid bonuses.
Great to see the love X-2 is getting. I thought it was underrated but maybe it is appropriately rated.
However, I picked Tactics due to the level of customization you could do with setting an action ability, reaction ability, support ability, and movement ability from several different jobs. I also really liked the job progression that forced you to level a few different jobs to get access to the advanced classes.
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