Quote Originally Posted by Wolf Kanno View Post
Either that, or they were going by D&D rules at the time. They lifted a lot from that whole sale. The only balancing reason I could see why Knight would be so limited would simply be so Red Wizard and White Wizard would still have better utility, especially since buff/debuff magic becomes more important later on than offensive spells.
I guess that is it.
Of course, it doesn't really matter from a pure gameplay perspective;
I just felt it was slightly awkward how the Knight was limited in a lot of ways like that, but I almost only use him for CURE and CUR2 spells anyway, and maybe FOG and RUSE a couple times, if physical defense becomes super-important and should be maximised as much as possible.
Actually I probably don't even really use the actual RUSE spell that much, since you get that spell for free in an infinite amount from the Defense sword, which is cool;
but I would probably give the Defense sword to someone who cannot normally use RUSE spells, at least once Knight has some better weapon to play around with
(such as the Sun sword or the Xcalber, or the Masmune of course).