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Thread: The Chrono Campaign Has Begun

  1. #106

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    Okay, let's get this over with.

    Chrono Cross.

    This will be just about CC. I'll do CC vs. CT later.

    I liked when my impressions are dashed, when the unexpected happens. That was part of why Magus was hands down the best playable character in Trigger. Well, in regards to Chrono Cross, it certainly does a masterful job of serving you off the path you thought was beaten and laid out for you. Whether it was Serge becoming Lynx, the Dead Sea Ruins, Chronopolis or the stuff after, this game thrives on being routine and then suddenly BAM, you don't know where you are going. There was foreshadowing of course in the form of your first conversation with "the Prophet of Time" way back when you first get to Viper Manor but that's almost akin to the opening FMV of Xenogears. What the hell you just witnessed/read won't make sense for a long, LONG time. So while it's foreshadowing in the most technical sense, at the time, it was just a bunch of -Words-. I will enjoy revisiting that scene during my second playthrough and seeing how much more I can grasp.

    So yes, back to the game as a whole. I enjoyed the story insofar as the general outline. The storytelling could have been tighter in a number of ways, especially the last "arc." If I didn't know better, I would say this game ran out of budget too.

    \
    Now onto the characters. Oh boy, if I had to list the triumvirate of why people seem to hate this game:

    1. IT KILLED AND RAPED EVERYTHING I EVER LOVED ABOUT CHRONO TRIGGER.

    2. THE PLOT MAKES NO SENSE.

    3. NONE OF THE CHARACTERS MATTER OR HAVE ANY PERSONALITY.

    Well I'm gonna lay this down for ya, mates. Kid is better than every single member of the CT cast. I know that's a comparison and I said I'd save that for later but I'm just gonna get this out of the way right now. Even as she was absent for like...half the game at least, she still had more personality and was more interesting than Robo, Lucca, Ayla or frickin' Crono. Frog, Marle and Magus were the best characters in CT and they were islands among an unimpressive sea of mediocrity and blandness.

    The flashback of the orphanage being burned down? Kid having everyone she's ever known and loved brutally murdered right in front of her? And then being left all alone in the world just as she had thought she had someone to love and hold onto? Yeah, very powerful stuff for me. The music also helped but I'll get to that later.

    As for everyone else? Well I only got about 25 or so party members and of those 25 I only paid attention to Karsh. From the first time you saw him after coming to Another World I was like "this guy is gonna be important." Perhaps a little overestimation on my part but remember what I said about liking when my impressions are all wrong? Well in one instance, I was glad that they were wrong in regards to Karsh because you just wouldn't associate a man in his role with his type of personality. He's a Dragoon, a knightly knight and a commander. You'd expect something...I dunno, regal or formal. But he has the most crude, blunt way of speaking. One of the funniest and most awesome little parts of the game was when you visit I think it was Another Zappa's house and meet Pierre. i had Karsh in my party and his contribution was saying "Zappa let this fruitcake stay in my room?!!?!" That sums up Karsh well I thought. And luck would have it that I even stumbled upon Karsh's backstory which I really enjoyed. I feel so sorry for him but it's a mark of what a good person he is that he did not for a second begrudge Dario being alive. He was glad that his old friends could be reunited even if he still loved Riddel.

    And Serge...I feel there is no competition between Serge and Crono. For one thing, Crono didn't have any real role in the story. I think Serge benefits from him actually being integral to the plot. Crono though? I could have grabbed any random kid out of their house and they could have been as important as Crono. Serge, by virtue of being Serge, exuded more personality and likability than Crono. There was also the scene where, after a brainwashed Kid confronts you all at Hermit's Hideaway, he just steps away from the group and flashbacks to all his times with Kid. That simple, single scene did more for establishing a bond between those two than Crono and Marle's little romance in CT.
    Crono is so self-insert it kinda hurts.

    Oh and one character I want to give a shoutout to is Harle. I looked up the various endings and how to get them after I beat the game and it just so happens that I had a save right before Terra Tower. This enabled me to get the ending where you just confront the Time Devourer without doing anything with the Dragon God. In this ending, the various beleaguered races of El Nido ally with the Dragon God and reek bloody vengeance upon all humans in the archipelago. I bring this up because it made me seriously reconsider Harle's character. I had begun to really like her a lot more than my first couple impressions would have made me think but I did kinda forget about her eventually. Thsi ending though makes me consider just what a sad little existence she must have lived. She obviously did not want the same thing as her fellow Dragons... She had come to sincerely care for Serge and the rest of the world and clearly had no hatred in her. But she's just a part of the whole, a cog in the wheel, and couldn't do anything about resisting her own fate.

    People have speculated about Wazuki maybe holding Lynx back and that's why he didn't just immediately go to Chronopolis when he had Serge's body. Well perhaps some part of Harle held the Dragon God back and kept it from immediately laying waste to El Nido.

    Getting back to story for a second though, am I the only one who constantly rolled my eyes in the Chronopolis section when they described how the CT cast took down Lavos? Looking it up, Miguel said it first but the "ghosts" in Chronopolis say it a few times too.

    Miguel: -insert big speech about how Lavos was all-powerful and manipulating things for aeons and damn near destroyed the planet- Were it not for a teenage boy and his group of adventurer friends, that is...

    Every time I read that, or heard the scientists in Chronopolis refer to the CT cast as such, I just pictured them speaking with the most derision imaginable in their voice. It just sound so patently absurd and stupid and cliche.

    Now on the plot as a whole, I feel the pacing could have been better. The game has a REALLY bad habit of not giving clear directions on what you are supposed to do next, especially once you have a boat and the world map is opened up to you. There is certainly a lot I've forgotten about CC but that's just because I spent so much time dicking around that I remember more about the billion random battles I fought than some of the conversations and cutscenes. Also, as I noted earlier, I felt the conclusion to FATE and Lynx was very unsatisfying. I do enjoy the reveal that, in the end, it was largely a struggle between two evil powers. Or, at the very least, two powers that cared nothing about humans. It ws all a war between FATE and the Dragon God and our heroes were just pawns stuck in the middle. And then there was Balthasar off to the sidelines, manipulating both sides and us. I guess when you are the Prophet of Time you are given a bit of license in how much you can control.... Honestly, the "how" bugs me much less than the presentation of it.

    In keeping with how meh most of the ending was, Terra Tower also felt very bland. I expected better dungeons out of this game. I mean, a good chunk of the place didn't even have music. Oh when it did have music it was pretty good but I'll get to that in a second. I just think Chronopolis and the Kid flashback were really the last great moments of the game and everything after was...underwhelming. It was interesting but just not convincingly shown.

    Now, on a better note, let's talk music! The thing everyone, even the haters, agrees is great about this game.

    Back when I was playing CT, a lot of people mentioned the greatness of Schala's Theme. I found it a good enough theme but, like Schala herself, rather unremarkable.
    Paradoxically though, the best song in CC was Schala's theme.

    Garden of the Gods. In my mind, before I knew the actual title of this track, I thought of this as the "Dragons Theme" or "Fighting Fate." It has such a...holy and melodic air and it plays when Serge is reborn to fight and destroy FATE hence why I liked to call it "Fighting Fate."

    Speaking of which, I don't think any other game beats this one when it comes to sticking it to fate and destiny and all that. First you beat FATE, than then the Dragon God and then the eventual destroyer of existence itself. You bested destiny three times. Good job heroes.

    Oh yeah, music.

    Another World Map Theme. This was the first song in the game that really made me sit up and take notice of CC's great soundtrack. It could honestly be the greatest World Map Theme ever, along with CT'S Corridors of Time.

    Voyage(Home). As if to make up for the fact the other world got a much better map theme, Home gets a much better boat theme. Sometimes I forgot which "world" I was in so I'd just pause and listen to the music for a second and that would help remind me.

    Terra Tower Theme. Well I say it's the theme for it but it's really only the theme for the last 1/3 or so. I don't know what happened there but whatever. i enjoyed the fact they kept this playing during battles too instead of the battle music. It kept up a great, creepy atmosphere. It really did make you feel like you were closing in on some grim, dark fated hour that would determine everything.

    Dead Sea. For my money, THE best location theme in the game. That whole section of the game really was perfect, even including the Miguel boss fight and how annoying it was. But hearing this theme for the entire Dead Sea, wondering just where - and when - the hell you are, traveling amongst the remnants of a destroyed city and later learning it was "a dead timeline" just makes the music even more haunting and perfect.

    Dragoons Theme. Why this didn't play during your fight with the three of them, I have no idea, Well at least it played before the fight and that was enough. Karsh, Marcy and ZOAH - do not mess with the Acacia Dragoons! I almost feel like doing my second playthrough with a team of the three of them... Also this theme will play the whole time.

    Dragon God. I have no idea how you over-level in a game like this but I guess I was over-leveled because this fight was pathetically easy. Yet I was still stressed out on it because I thought this was the time I had to do the Chrono Cross thing to get the true ending. I was wrong of course but whatever. Going back and listening to the song again, I missed out on how awesome it is by focusing my energy on something I didn't even need to do. That's a bummer but at least I know how awesome it is now. Best final boss theme ever? Nah but very good nonetheless. I've heard some reviewers say Mitsuda's greatest weakness is battle themes and i kind of agree with that. Oh it's onlY RELATIVELY weak I must stress. This song is great, as was Xenogears' Awakening or Xenosaga's Last Battle but compared to the other things, like world map and character themes? It doesn't quite match up.

    Life - A Faraway Promise. You HAVE to get the real ending if for no other reason than to listen to this. It's so....so amazingly beautiful and triumphant and really gives a more idealistic and hopeful tone to the otherwise rather dreary and bleak final act of the story. Schala is freed, Serge has no memories (although he somehow told Leena about FATE and stuff so....he does have memories.....?) and someday Serge an Kid will be reunited. Makes me a bit weepy-eyed...

    I think that will do for my favorite songs in the game There was plenty more great music to be heard but these are the best for me and I would put them against any other RPG song you can name.

    So while this technically might play into CT vs. CC, it's truly more about my appraisal of CC's story. Firstly, "Guardia was destroyed" and all that? No one cares, it's not important at all. What happened to Crono or Marle? No one seems to know or care about that either. Going into this game no one stressed that it all transpired in an isolated sector of the world, far off from Guardia or the rest of it. In fact, even Porre isn't THAT important on the whole. They're more like an afterthought or third party of very little consequence. Of course they made robots and stuff (Grobyc is a robot right?) and I guess they must have gotten to Chronopolis somehow if Grobyc's arm was found there. Well Grobyc mentioned it was some long lost superweapon... i wasn't too clear on all that.

    But yeah, CT kill count:

    Lucca

    Robo

    Gato

    Far from hating everything and anything CT, maybe Kato just hated Lucca.

    But perhaps one aspect of CC sticking it to CT that I haven't heard talked about was the Masamune now being an evil sword that made our heroes kill their good friends.

    So that's all I can think of for right now...

    Main Pros:

    Music

    Battle System

    Kid

    Harle

    Karsh

    Serge

    Dead Sea Ruins

    Chronopolis

    Various plot twists.


    Main Cons:

    The ending, especially the fate (unintentional choice of words there) of Lynx.

    The game not telling you what the hell you need to do a lot of the time.

    Being Lynx for far too long.

    TOO MANY PARTY MEMBERS!!! I don't care about them maybe not having a lot of personality, I just couldn't decide who I wanted to use.

    Also Steal being a unique skill that is amazingly useful. Even if i didn't like Kid, I would have had to have her or Fargo in my party at all times to use it. This limits your party choice even more.

    Kid being out of our party for damned near half the game or more.

    Final Score - Not Xenogears/10.
    Last edited by Forsaken Lover; 09-09-2014 at 04:22 AM.

  2. #107
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Well I'm glad you enjoyed it. Disagree about your thoughts on CT in comparison but I'll leave that for the thread you seem to be cooking up.

  3. #108

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    Heh, that might not happen till tomorrow but in the meantime, who were your favorite characters in CC then?

    Also i knew I was forgetting something. i always forget something.

    In keeping with the ending feeling very rushed, do you even have to get the Chrono Cross to beat the game? That whole part was amazingly unimpressive and you'd have thought it be something a bit more memorable. In fact, can you get the Chrono Cross before going to Chronopolis? I got it after but What I found hilariously off-putting was, when you find the Chrono Cross, Steena is there and rattles on about how great the Dragon Gods are. You know, the ones that just screwed us over and are preparing to destroy humankind? Talk about jarring...

  4. #109
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    You need it to see the true ending. If you killed the Time Devourer in the final battle without using the Chrono Cross, the game just cuts to the credits, you don't even get a proper ending. Luckily it's only for the actual final battle. If you want the extra endings, you can just curb stomp the Time Devourer which is pretty easy to do since he's a bit of a joke. The Dragon God is more challenging but frankly I'm with some fans who feel that Miguel is the true final boss and the rest of the game is a cakewalk after that except when you fight Dario...

  5. #110

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    Fair enough.

    http://www.chronocompendium.com/Term...ono_Cross.html

    Found this and agreed with it for the most part. Well, in regards to teh characters I know about. I still have to decide who I will use in my party my second run.

    Any suggestions on who else I should recruit if anyone?

    I have:
    Serge
    Kid
    Glenn
    Greco
    Orhla
    Guile
    Karsh
    ZOAH
    Marcy
    Viper
    Riddel
    Starky
    Poshul
    Radius
    Funguy
    Macha
    Orcha
    Sneff
    Leah
    Van
    Zappa
    Doc
    Fargo
    Grobyc
    Norris
    Steena
    Sprigg


    I have to thank you all for telling me to not help Kid when she was poisoned. I was watching a blind Let's Play of CC on YouTube just to get another newbie's reaction to certain things ya know? What I was shocked to discover is that the "Kid Campfire Scene" is completely optional and missable. This LP'er did not get it at all. This is why I'm thanking you all - by refusing to help Kid, you ensure that you absolutely get this scene. It happens after Water Dragon Isle and fighting off the dwarvs. However, if you go to Hydra Marsh and use that other character, Razzly or something like that, then you will miss this sequence.

    It's a VERY important scene too! It has Kid telling Serge all about why she hates Lynx and the orphanage being burned down and her past and everything. I liked Kid before this in a more detached "she's cute and feisty and that's nice" sort of way. It was this scene - and Kid's theme song - that gave me a more emotional attachment to her.

    I guess it encourages replay value but not getting important stuff like that is kinda dumb in my view...
    Last edited by Forsaken Lover; 09-09-2014 at 02:13 PM.

  6. #111

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    Go Pierre when entering Viper Manor.

  7. #112
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Actually its possible to go through most of CC without Kid in your party, to even recruit Leena you have to refuse Kid every time she asks to join you and ditch her when she gets poisoned. I think its the reason why I never really cared for Kid because even though she's a major plot important character you can still go through the whole game without her.

  8. #113

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    Why would anyone not use Kid?

    Also I'm watching an LP of Cross and I just remembered that the poor imprisoned mermaid in Another Termina was still poor and imprisoned and crying throughout the entire game. What the hell. Is thee something I could have done there?

    A poster elsewhere, back when I first started the game and commented on this event, said it was because of "a certain character is one of the biggest pricks in the game" and that's why she's there.

  9. #114
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Mostly to get Leena, she won't join you if Kid is with you if I remember correctly, also because Kid is a kind of a selfish drama queen.

  10. #115

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    She was in maybe half the game, if that. Also when she awakens from her coma, she and Serge had a conversation that is more or less like "oh I nearly died? Eh, pay no attention to that. How I survived is unimportant."

    Doesn't sound very "drama queen" to me.

    A lot of people don't like Kid it seems.

  11. #116
    Recognized Member VeloZer0's Avatar
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    Or just mainly an especially prolific poster.
    >>Am willing to change opinions based on data<<

  12. #117
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    I actually like Kid, but I just didn't feel like she was all that special. As for the drama queen comment it has more to do when she goes into rage mode around Lynx of the Frozen Flame that always bites her in the ass.

  13. #118

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    Well that's good to hear at least. We can still be friends, even if you prefer Trigger and I prefer Cross. Quite frankly, it looks like we're a couple of odd ducks. I have yet to meet anyone else who enjoys both games. It's one or the other and, in the case of Trigger fans, Cross is the Devil. I don't think Cross fans hate Trigger so much as they don't get the hype.

    Also i just thought of something. Why do none of the LP'ers I see on YouTube bring Leena to the Dead Sea? That's her pops there and everything. Then i remembered you only had access to Home characters at that point and the Leena in your party is Another. But I hear you can go to Hydra Marsh and the Temporal Vortex in New Game+ and bring in every one of your old party members from your finished game as long as you have the Chrono Cross. So I could theoretically bring Leena to Dead Sea in a New Game. No idea if there would be added dialogue though.

    EDIT:

    I agree with a poster elsewhere - what did everyone outside of El Nido think during the events of the game?

    Are they still wondering where that second moon came from?

    Did they realize the world nearly ended?
    Last edited by Forsaken Lover; 09-11-2014 at 02:17 AM.

  14. #119
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Quote Originally Posted by Forsaken Lover View Post
    Well that's good to hear at least. We can still be friends, even if you prefer Trigger and I prefer Cross. Quite frankly, it looks like we're a couple of odd ducks. I have yet to meet anyone else who enjoys both games. It's one or the other and, in the case of Trigger fans, Cross is the Devil. I don't think Cross fans hate Trigger so much as they don't get the hype.
    I quite like Cross, just not as much as CT. I understand why CT fans could hate it but frankly CT wrapped up pretty nicely so there was nowhere else really to go except with a new cast and direction. Of anything, CC opened up an opportunity for the CT to come back for a sequel and actually be relevant the plot.

    Also i just thought of something. Why do none of the LP'ers I see on YouTube bring Leena to the Dead Sea? That's her pops there and everything. Then i remembered you only had access to Home characters at that point and the Leena in your party is Another. But I hear you can go to Hydra Marsh and the Temporal Vortex in New Game+ and bring in every one of your old party members from your finished game as long as you have the Chrono Cross. So I could theoretically bring Leena to Dead Sea in a New Game. No idea if there would be added dialogue though.
    You know, I can't remember if she does get any unique dialogue. I doubt it because I don't think they wrote any dialogue for characters in those parts so she's probably silent. I'm actually surprised how popular of a character she seems to be in some team builds but I forget that one of her techs restores all of your uses of Elements.


    I agree with a poster elsewhere - what did everyone outside of El Nido think during the events of the game?

    Are they still wondering where that second moon came from?

    Did they realize the world nearly ended?
    My guess is that no one thought anything of the second moon because it's transition into the world is similar to when the Black Omen arrived. Maybe the Zeal/Earthbound people noticed but by then the Ocean Palace incident had occurred and I'm sure no one wanted to deal with figuring out some mysterious islands and a new celestial body came from.

    Norris and his gang tend to explain how the outer world was thinking. Porre knew something was going on but was more interested in the Frozen Flame. I can't remember correctly but I thought someone in the Porre military or at Chronopolis mentioned that FATE pretty much hindered any outsider from interfering with El Nido. I mean the only reason why Porre made it in was because FATE's main terminal point Lynx was frozen in time in the Dead Sea whereas Another World FATE did a pretty good job of making sure no one entered or left El Nido.

  15. #120

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    That's true, I forgot the second moon has been there for 10.000 years so people of the "present" wouldn't think it strange or new.

    Speaking of Porre, I just got the "General Kid Ending." I'm not sure where this one falls.

    So far, of the New Game+ Endings, I've gotten:
    1. Dragon God - Completely depressing as hell.
    2. Happily Ever After - "Lerge" and Harle live happily in Marbule where they are helping to rebuild. Radius, Fargo and Zappa take down Dark Serge. Pretty much 100% positive with Lerge and Harle even helping to mend the enmity betwen demihumans and humans.
    3. General Kid - Serge is marrying Leena, is becoming a fisherman and that's great. Kid meanwhile kills Lynx, seizes the Frozen Flame and leads Acacia to take over not only El Nido, but the main continent too by defeating Porre and Guardia.

    Is that good or bad?

    So I have a question for you all posted by a poster elsewhere. I have no answer myself really so I'm hoping you all can help.

    Question, if the planet was the one guiding Chrono and Co to fight off Larvos... why did it allow them to go back to prehistory and fight the Reptiles? Wouldn't the planet prefer to have the Reptiles protect it, as they are closer to it than the humans (who are contaminated by Larvos?

    I mean when Larvos called Chronolopolis to the past, it countered the beast by summoning Dinopolis and the Dragon God, right, so that would mean the planet favors the Reptiles, right?
    I guess the only real answer is that the Reptiles were doomed anyway. Crono and friends just kinda helped it along.

    I just realized I've been spelling "Belthasar" wrong the whole time. Goddammit.

    Also I just got the best ending.

    Stop Lynx? Save the World?

    Nah - LET'S ROCK!

    EDIT:

    None of you guys told me that if I took the Save Kid Route theN korcha asks her to marry him and she kicks Serge in the nuts when he tries to butt in.

    I clearly chose the wrong path originally.
    Last edited by Wolf Kanno; 09-15-2014 at 07:28 PM. Reason: Triple Post

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