Quote Originally Posted by edczxcvbnm View Post
1) Option to skip the long summon spell cut scenes
One thing I think that they did right with Crisis Core is implement the best summon animation system to date. (Which they obviously ripped of from my idea 5 years earlier that I only told to my circle of friends.) The summon starts as normal, but if you press a button it skips immediately to the damage. You get the cool animation, and the convenience of shorter battles, all in one go.

Quote Originally Posted by edczxcvbnm View Post
2) Lets get crazy with materia. Combine lighting with fire? How about lighting strike that explodes into flames for more damage? 4x Knights of the Round Unlocked!
3) More materia! Add Aero, Water and other new types. New Summons. There was a lot there but you can go back and do some really ludicrous things for pure fun.
Perhaps materia with three linked slots? You could put an 'All' in the middle and have them both under the effect of all. Or add even crazier new support materia that had the attached ones interact in some way.

Quote Originally Posted by edczxcvbnm View Post
I think changing the rest of the game would really lose the charm. I like the pipe cleaning Popeye arms. I like the typos and crap. Over time it has all added up to become classic and helped to engage the community. If anything, add some more enemies or optional dungeons. FFVII was fairly packed with extra stuff but you could always add more.
I thought I was the only one who liked the sprites.
Increasing the resolution on them does do wonder though. The PC version was a great improvement, and they could go further still.