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Alright children, can you say Red Rose? I know you can...
So FFII introduced an amusing key word system that allowed you to unlock new sections of the plot, expand the story and even net you a cool item or two. Anyone happy to see this system gone? Wish it had become a staple of the series? Don't really care? What was your thought on the Memo system?
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I could take it or leave it.
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This has SO MUCH POTENTIAL, especially in the X-and-higher generation. Imagine a larger set of keywords, but with fewer "?" responses, and the ability to ask any NPC about them for a variety of dialogue. Imagine if the datalog in XIII had instead been integrated into conversations with NPCs. (Or rather that it fills up as a consequence of dialogue with NPCs, so you have to talk to learn but then can always go back and refer to what you learned through earlier conversation.)
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X had a motley crew of npcs, & this would've been awesome to use w/ them.
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It would be cool if future games used this but had keywords from previous installments for cameo purposes.
"Wild Rose? I met a guy once who...." etc etc
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