http://gematsu.com/2014/09/final-fan...ld-combat-demo

“I joined the project about two years ago, and around that time, we changed platforms,” Tabata told Kotaku. “We re-examined Final Fantasy XV‘s development structure. We had the gameplay team, the cinematics or CG team, and the game engine team. And we finally merged them all together to work on this game. I think we can deliver the best that Square Enix has to offer.”

Tabata said that Final Fantasy XV will be a title for gamers who have been waiting since the game was known as Final Fantasy Versus XIII, but notes that it’s somewhat changed.

This is not the exact same game. The director is different, and the platform was switched to the current gen. And because the platform has changed, there were things we had to re-evaluate, like what we can and cannot do or even what we have to do. The various circumstances are different.”

But that’s not to say the game has lost its core. Tabata sat down with original director Tetsuya Nomura about the direction the title is going to take.

“I wanted to make sure that characters, like Noctis, that are so important to Nomura, are maintained in the best possible way.”




The part about only the characters still being portrayed properly from the original concept (which don't get me wrong is great), being the only example tabata provides that made it from the original concept frightens me.... What about the story? No more magitek and tank control T_T?????? It's also driving me nuts that it hasn't been confirmed weather or not the no party switching is exclusively to the demo or not...

Is it also a little weird that he's suggesting they can't implement everything that was originally designed because the hardware and software got... better? That doesn't make sense. It sounds like the games been stripped of fun mechanics for graphical quality I'm excited for those graphics no doubt though.