Quote Originally Posted by Skyblade View Post
I played Yoshi's New Island and actually found it superior to this one. Sure, it was just a rip off of the original, but it was a decent rip-off.

This game is just littered with design problems. Smash Run, one of the huge selling points, is nearly unplayable. To start with, you can't adjust the difficulty and the foes are set to what would have been the second highest difficulty on Subspace Emissary. The entire thing happens too fast, especially the challenge rooms, where you can get thrown in and die in less than a second before you can even asses the situation fully. Some MORON decided to not make the map the default bottom screen display, making you waste precious time in a game that is already very fast paced. The ending battles are too short. And you can't decide what ending battles you get.

That's just Smash Run.
Smash run got considerably easier once I realized that equipped powers are meant to be used during the run part of smash run. Better equipment than the base one also helps. The rest I agree with, so here's to hoping they patch in improvements.

Challenge Mode. Whoever designed it needs to be fired and never work in game design again. Tons of challenges! But only one screen at a time. So if there's one you can't complete, good luck, because you'll never get the chance to move on to any others. Oh, and we'll tie some of them to what RNG drops you get. Just to make it fair.
I haven't tried specifically to get past the first screen (I play Hyrule Warriors too, and work otherwise), but you can use hammers to break the one or two you may miss at the end of each page. Hammers don't carry over from one page to another, so use them to pass a page.

The Difficulty. Ok, I like the free scaling, but the reward system is totally broken. If you aren't playing on at least 5.0, there's a good chance you'll be getting nothing for half your matches. So if you're a mediocre player, too bad, it'll take a year to unlock all the customizations and trophies.
I've been playing at 3.5-4 so far, and I rarely get nothing, but yeah, it's a bit slow. You can cheat the game a little too to improve your odds if you use the home button (it pauses the wheel, if you see you're in a red gift you want, return to the game using A, it'll stop the wheel).

And Online threw up an error as soon as I tried it, so I haven't bothered since.


The gameplay itself is fantastic, but it needs more options, a ton more customization for Smash Run to make it casually viable, and some better design on the unlock systems.
I totally agree with online matches. I tried a few and it lagged horribly. Maybe online play with friends in the same area is better.