Enough about the VAs.

You know that thing they did in the remake of Final Fantasy III where the encounters with monsters were "condensed?" Like instead of fighting 2 zombies, you'd fight one really powerful zombie.

That's a copout. The game needs to have its monster formations kept intact. I certainly wouldn't mind a few new monster formations, or possibly even new monsters(?), but if the devs try to hack and slash this game to bits in order to fit it on a portable system, I will be upset.

Another thing: I want to see some action in the cutscenes. FF4's cutscenes are pretty good, but there's not enough action in them. Take, for instance, the guy who unlocks the door to the throneroom. This should be a cutscene, for one thing, and for another thing, introduce some action. Don't just have the guy transform, standing still, and then rush at Cecil and Co....you can make him transform and lunge at them at the same time. ACTION!

A good example of this is going to be how they deal with the Opera Scene. If it's just "Chocobos move from stage right to stage left, Draco model changes to lying on his face at the moment they intersect on screen", then the devs have phoned it in. I want to see camera cuts, reaction shots, ACTION! This isn't a SNES game, you can do better!

Bascially I want SE to give a Kupo about making it, because the original team sure did.