-
When that's 99% of your business model and almost every game company uses your engine, you'd damn well better be good at it. Which they really, really are.
Anyway, back in the PS2 era or earlier changing engines probably would have taken a lot more effort than it does now since a lot of development tools were made in house as needed, but it's really not the case now.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules