Results 1 to 13 of 13

Thread: Switched to Unreal Engine 4

  1. #1

    Default Switched to Unreal Engine 4

    http://gematsu.com/2014/10/kingdom-h...nreal-engine-4

    So i guess KHIII is still very early in develoment. What the hell has nomura been doing past couple years?


  2. #2
    tech spirit
    Join Date
    Feb 2003
    Location
    Virgo supercluster
    Posts
    17,950
    Articles
    2
    Blog Entries
    2

    FFXIV Character

    Mirage Askai (Sargatanas)

    Default

    Not necessarily. They could have made a ton of models already, and they'll probably be usable in ue4. The biggest loss is probably the time they might have spent on an inhouse engine before deciding to scrap it.

    Personally, I think it's all cool. Less time spent on reinventing the wheel, more time spent on designing a good game.
    Last edited by Mirage; 10-07-2014 at 02:01 PM.
    everything is wrapped in gray
    i'm focusing on your image
    can you hear me in the void?

  3. #3
    Depression Moon's Avatar
    Join Date
    Aug 2007
    Location
    Warrior Falls
    Posts
    6,050
    Articles
    45
    Blog Entries
    2
    Contributions
    • Former Editor

    Default

    When you switch an engine you basically have to start over from scratch right? It sounds this isn't going to be coming anytime soon either, though I expected it. It sounds like some trouble is brewing. I'd think they'd be handle the engine they designed.

  4. #4
    tech spirit
    Join Date
    Feb 2003
    Location
    Virgo supercluster
    Posts
    17,950
    Articles
    2
    Blog Entries
    2

    FFXIV Character

    Mirage Askai (Sargatanas)

    Default

    No. You do not have to start over from scratch. 3d models and textures aren't made within the engine, but converted from other programs into a format that whatever engine you use supports. Audio assets are naturally also completely unaffected by this change, and so is the story, world design and characters as well.
    everything is wrapped in gray
    i'm focusing on your image
    can you hear me in the void?

  5. #5
     Master of the Fork Cid's Knight Freya's Avatar
    Join Date
    Jul 2004
    Location
    Yer pants
    Posts
    26,209
    Articles
    277
    Blog Entries
    34

    FFXIV Character

    Freya Meow (Sargatanas)

    Default

    Luminous seems to only be used on XV. Which is sad because it seems like a great system but I bet Unreal Engine 4 is easier to use.

  6. #6
    tech spirit
    Join Date
    Feb 2003
    Location
    Virgo supercluster
    Posts
    17,950
    Articles
    2
    Blog Entries
    2

    FFXIV Character

    Mirage Askai (Sargatanas)

    Default

    Epic has always been good at making efficient and good looking engines.
    everything is wrapped in gray
    i'm focusing on your image
    can you hear me in the void?

  7. #7
    Slothstronaut Recognized Member Slothy's Avatar
    Join Date
    Jun 2005
    Location
    I'm in space
    Posts
    13,565
    Blog Entries
    27
    Contributions
    • Former Cid's Knight

    Default

    When that's 99% of your business model and almost every game company uses your engine, you'd damn well better be good at it. Which they really, really are.

    Anyway, back in the PS2 era or earlier changing engines probably would have taken a lot more effort than it does now since a lot of development tools were made in house as needed, but it's really not the case now.

  8. #8

    Default

    Quote Originally Posted by Freya View Post
    Luminous seems to only be used on XV. Which is sad because it seems like a great system but I bet Unreal Engine 4 is easier to use.
    They better create so more games then. How much money was spent creating Luminous?


  9. #9
    Feel the Bern Administrator Del Murder's Avatar
    Join Date
    Jun 2001
    Location
    Oakland, California
    Posts
    41,619
    Articles
    6
    Blog Entries
    2
    Contributions
    • Former Cid's Knight
    • Former Administrator
    • Hosted the Ciddies

    Default

    Seems fine by me. What's the over/under on a release year for this one? 2017? Maybe my kids will be able to play it.

    Proud to be the Unofficial Secret Illegal Enforcer of Eyes on Final Fantasy!
    When I grow up, I want to go to Bovine Trump University! - Ralph Wiggum

  10. #10
    Depression Moon's Avatar
    Join Date
    Aug 2007
    Location
    Warrior Falls
    Posts
    6,050
    Articles
    45
    Blog Entries
    2
    Contributions
    • Former Editor

    Default

    Quote Originally Posted by Mirage View Post
    Epic has always been good at making efficient and good looking engines.
    I ain't sure about looking good. Games that run Unreal 3 have a dark stank look to them.

  11. #11
    tech spirit
    Join Date
    Feb 2003
    Location
    Virgo supercluster
    Posts
    17,950
    Articles
    2
    Blog Entries
    2

    FFXIV Character

    Mirage Askai (Sargatanas)

    Default

    I thought the graphics in ME2 and 3 were pretty good, at least. There is certainly a distinctive look and feel to the engine, but I don't think any of the games that use it look bad just because they chose UE3. It also has the advantage of being extremely scalable. I've ran UE3 games on mid-end hardware from 2005.
    everything is wrapped in gray
    i'm focusing on your image
    can you hear me in the void?

  12. #12

  13. #13
    Free-range Human Recognized Member Lawr's Avatar
    Join Date
    Jul 2005
    Location
    right here-ish
    Posts
    5,000
    Contributions
    • Former Site Staff

    Default

    Quote Originally Posted by gam3wizzard16 View Post
    I just hope it good
    me 2
    placeholder_text.jpeg

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •