I just don't get how they don't feel like they're missing out on games with meaty stories. I realize their culture has shifted, but then the technology shifted to accomodate. Like with the PSP and DS you could put the system into sleep right in the middle of the cut scene and pick it right back up later. You could play a long meaty story-driven game, just in bite-sized chunks if necessary. Mobile games aren't designed that way. They rarely have story. They rarely have meat. That seems so unsatisfying in comparison. If I were Japanese, I think I'd live off of older games on older handhelds rather than play some garbage on the phone. That's the part I don't get. Candy Crush Saga might be a fun little time waster to some people. But it's not satisfying as a game. They totally have the option of playing a better game on the go. I mean, isn't the Vita struggling over there just as much as it is here? That thing should be blowing up in a culture like that. And Square making a real game for something like that would make more sense to me. It's just lost in translation to me I guess