Originally Posted by
Vyk
Dark Souls comparison is for style only. If you were turned off by the difficulty and cheap deaths you may like it. If you were turned off by the lack of story or character building you may also not like it. I've heard it has more than DS but not by much and it sounded kinda amateurish. Darksiders had fun combat with an interesting world as well as interesting characters. Dark Souls mostly just had the interesting world and it didn't even do anything with it. I haven't actually played this game but I followed its development and watched a couple fairly objective reviews. From what I got is that it's Dark Souls without all the stress and cheap deaths. Sounded balanced to start out but they said you become super overpowered in the second half of the game
Time to defend the Souls! I know you mentioned cheap deaths in other threads and I still wonder what you mean by that. For all I know there are very few cheap deaths in Dark Souls, in fact the only ones I would count is the forced death by Seath, the archers in Anor Londo and the Bed of Chaos. So that's 3 encounters in a total of hundreds. Other than that any death can be avoided by treading carefully, observing before diving head first into battle, rocking a good shield and summoning help. To say Dark Souls doesn't have an interesting world is like saying a comic is lame with only looking at the pictures. It is in fact incredibly well designed in both gameplay and story department, but the latter does require attention. If you're the kind of gamer who doesn't care about the story, you will not even find the story. If you're intrigued and wonder why things are happening, there is a big amount of surprises waiting for you to be discovered in the smallest of details. It is part of the game.And to those who have found the pieces (and once again I know it requires time and dedication and that's not for everyone) they find an amazing work of art about the passing of all of life, it's futility in the grander scheme of time, with characters in leading roles that are neither good or bad, but merely a victim of this passing and decay. It is genius. I've spent at least 700 hours wandering the undead world of Lordran, and I still found surprises after that amount of time. The 15 hours you have played is in my opinion not enough to be representative for the entire game. I do understand how it may have put you off within that time, but please do not say there is no story or that there are no interesting characters. They are there, and all of it is well-crafted, but you haven't dug deep enough. Anyways on topic: I heard some decent things about Lords of the Fallen from Dark Souls YouTube guys & streamers. Especially the combat seems to be heavier and has more impact, and apparently they've taken some very Souls' mechanics and got creative with them. I'm intrigued, but I don't have a PS4 or a PC good enough to run it so I won't be playing it anytime soon.