Quote Originally Posted by Skyblade View Post
Sorry Wolf, but the one which switched things up most successfully was FFIII and the job system. FFVI largely succeeded based on the depth it presented and fleshed out, rather than because of it's experiments (most of which were largely abandoned moving forward).
Hmm... Not so sure about that. It did start the "blank slate with learnable abilities" thing that caught on pretty well in later installments.