Great console, but everybody seems to think that piracy was what killed it. Nope. It was the hard and fast media blitz from Sony with their upcoming PS2 that did it. Hell, the sales took a nosedive BEFORE anyone knew that you could easily pirate games for it, and only picked back up in the face of the PS2's release when it was figured out that you could play burned games on it without modding (they later took this out with the last models of it).
But yeah, great console, troutty launch timing. About 6 months or so after the DC came out, all these gaming magazines and websites got all this info on the upcoming PS2, such as it being a game and DVD player in one, for a price of 300 bucks (DVD players were still 400 or more at the time), and it having better graphics than Dreamcast. The launch lineup for PS2 was the biggest one in history, which was another factor that steered people towards it. I have basically every magazine that came out during that time for the PS2. All the major ones had at least 2 issues each, before it even came out. Couple that with the PSX being the clear winner the previous console generation, and all the times that Sega flubbed their console launches, and it added up to there being no way that the Dreamcast could survive.
Don't get me wrong, it's one of my favorite systems because as many of you know, I am an arcade junkie (especially for Capcom and SNK games), so the DC was like heaven for me. All those good ports of arcade games, as well as a great lineup of RPGs like Grandia 2, Skies of Arcadia, El Dorado Gate, Timestalkers, etc. I never got to play online, but I do know that Microsoft helped them with the online for it. Kinda ironic considering what happened a year later with the Xbox.
But yeah, favorite games on the platform are Project Justice (Rival Schools 2), Sonic Adventure 1 and 2, Grandia 2, JoJo's Bizarre Adventure, Cannon Spike, Gunbird 2, Skies of Arcadia, Guilty Gear X, Capcom vs. SNK 1 and 2, Plasma Sword, and Tech Romancer.![]()






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