Famitsu: Looking at your company's recent lineup, I get the impression that there's been a lot of Dragon Quest or Final Fantasy related remakes or smartphone version rereleases, but Square Enix still has a lot of other IPs doesn't it? I'm always wishing you'd revisit such IPs.
Matsuda: That's... Currently in the works.
F: What!? Really!? Would that be centered on smartphone apps, too?
M: No, I'm looking for players to be able to sit down and really get into playing.
F: So... Something for home/commercial consoles?
M: Yes.
F: Wow! So, what title is it!?
M: I'm afraid you'll have to wait a little bit for that (laughs).
F: Just a little hint.
M: ... It's an RPG.
F: Square Enix is famous for many of their past RPG classics. Including those that have been buried/not been revisited. So, you're looking at such a title not for smartphones or browsers?
M: Yes.
F: I don't want to be pesky but... This would be for home/commercial consoles?
M: That's right (laughs).
F: Not a remake?
M: All new.
F: Wow... That's wonderful. Sorry for the barrage of questions, I got a little overworked (laughs). When will you be announcing [this game]?
M: We'll be making consecutive announcements starting in December.
F: Starting in December!? Consecutive!? So, you're saying you have more than one title to announce?
M: Yes.
F: That's very exciting!
M: I'd like to avoid any confusion, but of the titles we're planning to announce, there will be ones for smartphones and PCs, not just home/commercial consoles that include stationary game consoles and portable game consoles. We'll also be announcing titles from our overseas studios as well.
F: I see. So, at least the title you're planning to announce in December is an RPG for home/commercial consoles, is that correct?
M: Yes. At present, I can't specify the hardware platform, if it's for stationary game consoles or for portable ones. We'll be able to announce many types of titles after we enter 2015 as well.
F: It looks like you've got a lot of ammo. Have you really been preparing that much?
M: The projects that started after I became president [of Square Enix] and the projects that were re-examined and restarted have finally begun to solidify, so we'll start making a bunch of announcements both domestically and abroad soon.