I know this is old news but I wanted to weigh in.

When the SNES came along, it was kind of a joke. Super Mario World was pretty good, but if you'd played Mario 3, you weren't getting that much more. Sonic the Hedgehog was going strong, and it seemed like nothing could stop him. Zelda III came out, everyone loved it, but the Hedgehog kept the hits coming with Sonic 2.

You have no idea how big the release of Sonic 2 was. You weren't there, you wouldn't get it.

They advertised the release...that hadn't really been done in video games before. They made an awfully big deal of it, and damned if they didn't deliver.

And just as it seemed Sonic was ready to pummel the crap out of the poor SNES and its Hyper Zones and F-Zeros once and for all, something strange happened.

Street Fighter II came out for the SNES, and we all breathed a collective sigh of relief that we could now practice these freaking moves without busting out another roll of quarters for the machine (or the local assclowns) to take.

Super Mario Kart came next, and then Starfox, Mega Man X, and...

Uh...Super Metroid...

The Genesis put forth a valiant effort, even being as brazen as to include the Mortal Kombat "Blood Code" where the SNES did not, but its sound processor just started to sound irritating after a few playthroughs of Zelda III.

Super Metroid just blew the freaking crap out of it, Hyper Beam style. Final Fantasy and Squaresoft in general also found their footing, and would go on to make history in the next generation.

The games that were ported to both consoles heavily favored the SNES, as its SPU was just so much better at porting the Arcade-style tunes effectively. Samurai Shodown in particular sounded beautiful on the SNES, if a bit muddy. The Genesis version may have been technically closer to the Neo Geo, but the sample rate is ear-bleeding.

Art of Fighting for the SNES even managed to include the zooming camera!!

It just doesn't get better or faster than a SNES. Even the N64 will not get you more bang for your gaming buck. Emulation of it is spotty, even to this day, unless you own a particularly powerful computer.

Sorry, Sega...the gamers of the 90s had spoken, and they decided to play it loud.