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Yeah. Oblivion was even worse. There were actually quests that were unable to be completed due to them thinking that was how you manage difficulty. I forget the specifics, but in some dream world you had to fight minotaurs, an the equipment you're given couldn't cut it against them. I can't remember if they regenerated too fast, or if they were immune to the damage output at that difficulty or what. But I remember either they couldn't be damaged, or it'd take literally 3 hours to cause enough damage to matter, or something along those lines. It was wrecked. Totally ruined my playthrough on "hardest" difficulty
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