Quote Originally Posted by Mirage View Post
In what way does bigger jumps make the game less challenging? If the developers wanted an area to be inaccessible by jumping, they would have made the canyon (or whatever) even wider.

You can have realistic physics in an easy game, and unrealistic physics in a difficult game.
Indeed. It's not an action game. The challenge come in the form of more difficult monsters who require proper strategy and party management. What do jumps have to do with that?