Quote Originally Posted by The White Wizard of Fynn View Post
Quote Originally Posted by Mirage View Post
In what way does bigger jumps make the game less challenging? If the developers wanted an area to be inaccessible by jumping, they would have made the canyon (or whatever) even wider.

You can have realistic physics in an easy game, and unrealistic physics in a difficult game.
Indeed. It's not an action game. The challenge come in the form of more difficult monsters who require proper strategy and party management. What do jumps have to do with that?
>>> You guys have never played Dark Souls do you?.. Here is a hint: If you dont watch your steps you die every 30 seconds, if that doesnt mean more challenge I dont know what it is.
Anyways, this is Xenoblade and not Dark Souls so I guess giving that level of difficulty is just nonsense in this case.
But just like Dark Souls most of the fun I`ll get in this game is about exploration, so if I wanted to cross a river I`d like round it and find a passage instead of giving a 15 meter jump. I think they have mechs for that..