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In a recent interview with Kotaku, Final Fantasy XV director Hajime Tabata stated that the Final Fantasy XV world will be large and deep. "Originally, we were aiming so that the entire [FFXV] story could potentially be cleared within 40 hours," said Tabata. "But looking at the current volume of what's becoming available, it's looking harder and harder to clear within that time."
He stated that the production team is trying to gauge the length of the entire game and try to "work around it", as it may be too much for players to bear. Originally Duscae (where the demo will take place) was to be 1/5 of the whole world's size. However, it's grown much larger than the development team has anticipated, and for it to retain that ratio, the world would be too large to properly explore.
Final_fantasy_xv_noctis_lucis_caelum_render_by_jman023-d6fnc2i.pngAnother note on Duscae, the demo, Episode Duscae, which will be released along with the Day One Edition of Final Fantasy Type-0 HD, will not take part during any of the game's main quest. "Unfortunately with this particular demo, we're avoiding having players play through the main story," according to Tabata. "That said, it's not gonna be as simple as we're dropping you into this open world and you can do whatever you'd like to do."
The developers are trying to balance the fun factor and the playability of the demo, so it could stand on it's own. "That said, we are kinda taking a part of the game that's related to the main story to a certain extent," Tabata said. "It may feel a little bit unnatural, but we did kind of include portions that players would easily be able to provide feedback on."
All the cool kids will get Final Fantasy Type-0 HD and the Final Fantasy XV Episode Duscae Demo on March 17th in the US, and all the squares will get it without the demo afterwards.
Special thanks to http://powerupgaming.co.uk/