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I'm still pretty picky with my games and a cast with a majority of either likable or believable characters is generally required for games with a little focus on character. For me even a well written character can ruin it if they clash with the story. Not to deny creative freedoms but when a character is a little too upbeat after something terrible happens it completely clashes with the story and deflates any intensity it had just built up. Like Fynn I worry more about squandered resources
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