In a world where allowing multiple save files is the norm, only Pokemon stands out as still insisting that you only have one save file damn you replayers.

I remember Driver. I remember how odd it was a premise of a game: just drive around, being chased by cops. I mean, it doesn't really sound that exciting, but if you threw in some gunfights and walking around and you've effectively got a GTA game.

Talking about GTA, the thing that nearly ruined me for V was just the amounts of mini-games there was. You couldn't get past the mini-map without first having to peer through map icons from everything to golf, yoga, tennis... it just seemed like padding. Say what you will about IV, at least it made the game relatively simple; too simple, really. The only bugbear I remember was getting a friend's approval up, but even then at least you could hear the in-car banter.

Fantastic list so far, keep it up!