The main complaint I've heard about the license board is that it is too easy to max out every character so you basically end up with all characters being the same, so deciding early on what path to take each character is a bit inconsequential in the end. To keep the characters different you would have to stop expending LPs after a certain point. I am tempted to agree with that. Compared to, say...X's sphere grid or the job classes in V...the license board seems small and takes much less effort to fill up.