I disagree. SO3 and 4 are action RPGs. But sure, the standard modes have assists that move you into range before attacking. That can be turned off later, however, at least in SO3.

I don't consider screen changes (or lack thereof) to be a defining trait of action RPGs.

Additionally, you can dodge projectiles by moving around, even if they are homing on you, that's another indication that it is an action RPG as well.