Quote Originally Posted by Egami View Post
I doubt that in XV there will be a distinction between the world map and say...towns and other locations but that all will be seamless and at the same scale. So I think we shouldn't really be talking about it having a "world map". I reckon it will play rather like XII but with seamless transitions between the places and the ability to fast travel across different areas on the map.
Exactly. The only reason world maps ever existed was because there wasn't enough power to have a fully fleshed out world with everything to scale. In modern games, you can have the same kind of "world map" feeling but with no distinction between important places like cities/dungeons and the less-important space between.