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Making a RPG
Me and my friends were thinking about making a game. A RPG to be exact. Taking place in a alternate future 6 years from now. The genre we're aiming for is cyberpunk, detective, noir, and a little bit of dystopia. We're planning on the combat to be able utilize companions as well as a cover system that is completely destructable. The setting is going to largely urban taking place around NYC and some areas of Canada. I wanted to know which gameplay mechanic should we put in? An action based combat system like fallout and xcom? Or something more like an action RPG like crisis core, elder scrolls, and deus ex? And suggestions and recommendations? I've discussed this on other forums as well, good answers and so forth. But right now me and my friends are just brainstorming. I'm just the writer and artist for the game if it ever sees light.
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