I've heard so many conflicting reviews about the mechanics, how people find it harder, or glitchier, or whatever, while other people find it astoundingly easy and are able to break the mechanics in half because it just is so much second nature to their playstyle they easily get in tune with it. So part of it may in fact be a player issue. Not to say you're wrong and those things don't exist and you're just a bad player. But I think its easier for some people to work around those issues than it is for other players, so anyone reading the review there and is legitimately interested in the game, I would say give it a rental and see. Because it may not affect you quite as badly. I personally found Dark Souls to be glitchier. In neither game do I feel very confident in relying on specifically timed dodges, parries, or counter-attacks or anything. I've constantly hit walls where I time something and it doesn't come out. Either I didn't hit the button hard enough, it didn't register, or I hit something else in conjuction like trying to do a combo and then dodge and the system failing to realize I wanted the dodge to be part of the inputs. Frequently I just press the buttons too fast. I know what I want to do, and I want to do it now. Bloodborne by FAR more easily accomodates that playstyle for just being a faster paced game. Not to mention its a bit more forgiving when things go wrong because of how you can replenish your health by simply just immediately going on the offensive. Which I wanted to do a LOT more in Dark Souls but it was such a punishing game for that playstyle. Not really saying its better or I'm better at anything or whatever nonsense. But there's people who adore the patient wait and react of Dark Souls and can easily exploit that playstyle way more than I ever could. So there's that. Just my two cents, watching people talk about it on Twitter and whatnot, and some personal experience at failing at both games. Just having an easier time acclimating to Bloodborne