So I finished my first playthrough of a Metroid game and that game is Super Metroid. It was definitely an experience for me as it wasn't my only first Metorid game, but my first 2-D action platformer that I've beaten. The game definitely has a unique atmosphere to it. It is mostly grim with one area that has a bit of brightness to it which is good for me in general. Most games I play are colorful and I haven't played a dark one in a while. It was cool to see where some of Samus's alt colors from Smash come from and to actually see and use power-ups that I've heard mentioned a lot.
The game's controls felt weird to me at first, like Samus was walking and jumping on the moon, but she is on a foreign planet in outer space so it might've been intentional, but it doesn't matter since I got used to it. I like the exploration and feeling of loneliness in the game. There isn't much downside of this game for me other than one of the last hidden paths that you're supposed to go through in order to beat the game doesn't show up when you use your scanner. The scanner is meant to bring those up so you won't waste time checking every wall or rock. I was lost for a bit because of it and had to look at a let's play online to find out that there was actually a path there.
The game provides plenty of challenge, I've grown to hate most metroid enemies and the ending made me feel a certain way. It's definitely a great game and when I have access to a Gamecube or Wii I'll play Prime.
8/10