Cool. I'll admit that I haven't really had the strongest desire (or the time) to get into Type-0 fully due to various factors but I think at its core it is the type of game I'd like to see SE make more of.

Side tangent: I've been disappointed in the lack of quality JRPGs lately that I've gone back in time to look up old PS1 or even 16 bit-era favorites that I may have passed over (currently playing Star Ocean as a result). One of them was Front Mission 3. I looked up an IGN review from way back in 2000 (link) and this first paragraph shows how far SE has fallen:

There are very few companies (if any) that have the same amazing track record as Square. The company manages to kick out a game every couple of months that consistently hits the high-quality mark, without it ever seeming like they actually are kicking them out. With the company's latest strategy RPG, they yet again show that equally blended strategy and role-playing elements can pay off.
The bold is my emphasis. Hopefully the success of games like Type-0 shows SE it only needs to be what it always has been (a generator of high-quality JRPGs) to please its fans and make some money.