Complaining about Tomb Raider's fights being easy due to the auto-lock is just absurd to me and comes across like they just played the first couple of levels of the game. With how hard it is to dodge in that game and no means of cover like in the reboot (you basically have to do so much smurfing jumping and roll if you want to turn around in time) if they added having to aim on top of it the game would be smurfing unplayable.

Most of the problems they mentioned with SH1 can be contributed to, "I sucked at this game." I'm not usually that harsh, but it's what I get from it. And I didn't play that game until 2014 so my thoughts have nothing to do with nostalgia.