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So I can technically say I spent most of last night murdering inter-dimensional babies with chemical and nuclear weapons.... but lets address the new spinoff first.
Persona 4 Dancing All Night makes me question what the people at Atlus are smoking. The genre shift from RPG to a rhythm game is incomprehensible! I'll just ignore this spinoff and maybe read up on the story behind at a later date. On the other hand the character redesigns are a pleasant surprise, but even though I enjoyed the music I just can't indulge that play style. I'm not getting my hopes up for the culprit being any more dignified than Teddie.
Some context to the first statement of my post, you can thank or blame Persona Q for this weirdness. Midway through the second labyrinth I decided to cut the knot by using one of the movement puzzle to backstab a F.O.E. instead of just running from them.... The Great F.O.E. Hunt has begun! I've taken a real liking to the Impure Reach + Toxic Slice combo for wearing down F.O.E.s, and boost is probably the best 'reason' for casting Megido. Ah, now if only the Labyrinths would last a bit longer without the questionable longevity of high random encounter rates....
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