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Thread: Tell Me of The Elder Scrolls Games

  1. #16
    absolutely haram Recognized Member Madame Adequate's Avatar
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    Quote Originally Posted by Bolivar View Post
    The scariest part about your post is that someone might actually believe you're serious and build a random character like you suggested, only to find out just how broken Morrowind really is. Every character creation guide on the internet cautions players against thoughtless character builds and acknowledge how some skills are unviable at the beginning, others fail to scale into the late game, and quite a few are outright useless.

    Here's one:http://strategywiki.org/wiki/The_Eld...acter_creation

    Here's another: http://www.uesp.net/wiki/Morrowind:Classes

    I'm not saying there aren't a lot of viable build options, there just aren't as many as the later games.
    I wouldn't advise people new to the game to just choose ten random skills, and if I gave that impression then I was wrong to do so. You do need some knowledge of how the game works to make use of a more... esoteric, shall we say, build. And admittedly if you are playing without one of a small number of mods that address the issues with how health increases as a function of endurance, there are certain things you need to keep in mind that I admit I was not keeping uppermost in my mind.

    Even so, the reduction in the number and variety of skills (and then the elimination of stats entirely) has clearly harmed the ability to build a diverse character. Sometimes it's fine, there's no great less by merging Long and Short Blade for example, but the reduction in acrobatics and athletics and stuff, making all weapons either one handed or two handed, etc., all hurt. In this way I think Oblivion is actually less of a problem than Skyrim because the merges hadn't gone as far, but I've always felt more constrained after Morrowind.

    I mention physics because it takes some of the gameplay options to a level of choice and freedom which Morrowind never could. Stealth is more fun when you can leap between the rafters, stalking unsuspecting prey until you crash down on them like Batman. Archery is better when you can kite enemies to walking across the trip wire between you, setting off a devastating trap. And swordfighters can either dance nimbly within and out of their opponent's range, never being hit, or use brute force to block and parry attacks. In Morrowind, you can build a character who can do those things statistically but ultimately, it's up to the game's random calculations to decide whether you're successful, not you.
    Sooorrrrt of? I agree with the first part, there is no way whatsoever to argue with the claim that the introduction of proper physics made archery vastly better in Oblivion and Skyrim. It did, I concede the point, no argument or equivocation.

    The second part is a lot more subjective and, yes, there are a lot of people who find the Morrowind roll-to-hit system to be annoying or unintuitive, but I'm not one of them and I know plenty of people who agree. You have a better skill in something, you can hit more reliably with it/cast spells more reliably/etc.. I don't mind roll-to-hit at all, perhaps because I'm used to that kind of game? For me I find it easier to believe that a big overhead warhammer swing missed than to believe it hit but did 1 HP in damage. It can miss and whiff, and I can allow the graphical shortcomings in that, but if it's all actiony like Skyrim for example, it's a lot harder for me to believe that a direct contact hit doesn't cave a skull in.

    This is subjective gameplay stuff though. I think archery is better in the IV and V, but I don't think that means it isn't viable in III - better doesn't mean the previous one was bad. And I admit the combat isn't the height of refinement and precision even when you do grok it like I do, the later games would improve in that way, but I don't personally equate that (Archery excepted, as I said), with increasing your options. All the things you can do in Oblivion or Skyrim, you can do in Morrowind, often better, thanks to acrobatics and levitation and so on. You can still dance out of the way of attacks or wear heavy armor and have a big shield.

    The thing is though that the gameplay is and has always been secondary with TES games. Even Skyrim, refined as the fighting all is, doesn't really measure up to a game like The Witcher or Dark Souls if you're looking for deep combat. None of the games are about the gameplay and if that's what someone is looking for, this just isn't the series. The games are about the world, the characters, the machinations of different factions, the religious cults, the different interpretations of the same events, the detail that shows in the robes worn by Tribunal Temple priests or the fact that someone managed to plausibly demonstrate where Tarhiel began his jump. That's why I rate Oblivion so much lower than Morrowind or Skyrim. Those games, especially the first, have ambiguity, they have depth to their worlds, the actions of various actors make sense or, where senseless, are senseless for good reasons. Oblivion just feels... hollow.

    e; To add to that and follow up on what ToriJ said, you do admittedly have to approach the games in particular ways to get the most out of them. I wouldn't say Pike was particularly aggressive about it, but like all games, you meet it on the game's terms if you want to get the most out of it. That's not really something that makes it better or worse in itself, just a fact - you can't play Dark Souls as a hack-'n'-slash, and Tetris doesn't have a story mode.

    e2; And to follow up on that there's nothing right or wrong with enjoying any particular aspect of games or looking for any particular thing in them, and I didn't intend to come across as attacking that, but I do strenuously object to the assertion that Morrowind doesn't offer choices in how you play!

  2. #17
    Happiness Hurricane!! Pike's Avatar
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    Quote Originally Posted by Forsaken Lover View Post
    I've been inquiring about TES on all the forums I visit and a guy on TVTropes said something that seems to be very true. "There are no fans of the Elder Scrolls series, only an Elder Scrolls game." Basically, whichever one you start with, you will like the most. Morrowind fans generally seem to hate Oblivion and maybe only tolerate Skyrim and Skyrim fans hate Morrowind. I know my GF, a Skyrim addict, couldn't play more than ten minutes of Oblivion. And if you meet the exquisitely rare soul who LIKES Oblivion, it seems they don't like Morrowind.
    Not accurate in my case, I did not start with Morrowind, but it is my favorite

    And I am a fan of the series as a whole - including Arena and Daggerfall As I said in an earlier post it is my favorite series, the lore is unparalleled. Still waiting to get a hold of the side games (Redguard, Shadowkey, Battlespire et al) - it would be a lot easier if Bethesda actually re-released them.

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    Quote Originally Posted by Forsaken Lover View Post
    I've been inquiring about TES on all the forums I visit and a guy on TVTropes said something that seems to be very true. "There are no fans of the Elder Scrolls series, only an Elder Scrolls game." Basically, whichever one you start with, you will like the most.
    Well, if you want to generalize, you can say that about any game series, really.

  4. #19

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    Not really. I've never met a more divided RPG fanbase. Say what you want about FF and how someone somewhere will hate any of the games, but fans tend to like multiple games. For all those people who hate FFX, they love FFIV and V and VI and so-on.

    The Fallout fans who hate 3 love FO1 and 2 and New Vegas.

    TES? Oblivion fans are hard enough to even come by and I've met more than a few Morrowind fans who think Skyrim screwed everything up. Meanwhile Skyrim fans don't get the appeal of Morrowind at all.

    Far as I can tell, each game is too radically different and appeals to you for different reasons. On the flipside, those things that might appeal to you piss off other people. The same things someone loves about Morrowind and despises Skyrim for not having will make another person praise Skyrim and hate Morrowind.

  5. #20
    Happiness Hurricane!! Pike's Avatar
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    I feel like you and I have somehow arrived at opposite sides of the fanbase; I spend a considerable amount of time in the TES community on other sites (and have for years) and most of us are fans of the series as a whole. I mean Oblivion is still kind of the odd one out but most people who liked Morrowind also liked Skyrim. It's actually kind of a running joke that Morrowind/Skyrim fans stick together while Oblivion fans go and do their own thing.

    Truthfully I think most of us in that community spend 90% of our time talking about the lore, though, which encompasses all of the games. Like, no one's got time to sit around debating the game mechanics when you can talk about the red king once jungled and lefthanded elves and CHIM AE ALTADOON and all that.

  6. #21
    Huh? Flower?! What the hell?! Administrator Psychotic's Avatar
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    I love Fallout 3, New Vegas, Oblivion and Skyrim. What do I win? I mean I do think the sequels are better in both instances - which is hardly groundbreaking in any game series - but the originals are still great games. I think Oblivion often gets unfairly bashed.

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    Resident Critic Ayen's Avatar
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    Does anyone ever talk about Arena or Daggerfall? I think Pike did a Let's Play of one of those a while back, but I never see anyone else talk about them.

    They have fallen into the abyss!

  8. #23
    Happiness Hurricane!! Pike's Avatar
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    Oldschool PC gamers talk about Daggerfall a lot. I always kind of liked Arena a little more for some reason.

  9. #24
    Nerf This~ Laddy's Avatar
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    Daggerfall is loaded with filler and the randomization aspect killed my interest in the game.

    I adore Morrowind to death. The combat can be a bit of a nuisance, but it's just a game of incredible lore-building, character advancement, and the story and world is probably the best in the series. Skyrim and Olbivion were a blast for me when I modded them though I had but minor interest in the vanilla versions of both games since it doesn't fit my preferred style on game.



  10. #25
    cyka blyat escobert's Avatar
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    I'm an Oblivion fan! but only because I use Khajiit in TES and they can be as fast as a horse and jump like no other. Also they can see in the dark. Oh and they're big kitties!


    But yes, I love Oblivion. I enjoy the lush green forests and you can go up north and play in the snow if you really get bored of it. Also, half your time is spent under ground in caves or ruins anyways!

  11. #26
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    Quote Originally Posted by Pike View Post
    I always kind of liked Arena a little more for some reason.
    I wonder how many people thought it was a fighting game when it first came out.

  12. #27
    Happiness Hurricane!! Pike's Avatar
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    It was going to be a sort of gladiator-style fighting game originally! Then they completely revamped it but they already had the box art and everything done so they kept the name.

    Fun fact: Nirn is the name of the planet on which most of TES is set and it means "Arena" in Ehlnofex, the ancient language of the TES world.

    Fun fact 2: Tamriel means "starry heart".

  13. #28
    absolutely haram Recognized Member Madame Adequate's Avatar
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    Been playing Morrowind lately and I wanted to add something that came about in Oblivion which really was a HUGE improvement. Namely, the ability to use poisons on your weapons.

  14. #29
    cyka blyat escobert's Avatar
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    I also prefer in Oblivion using a separate button for spells. I hated having to put my weapons away to use night eye or healmyself in Skyrim.
    Last edited by escobert; 05-29-2015 at 02:28 AM.

  15. #30
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    Oblivion combat was pretty fun. And some of the quests were good, as well as the entire Shivering Isles expansion.

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