That sort of reminds me of how Luke Skywalker was originally written in the first draft of Star Wars. He was going to be as old as Obi-Wan and being a very seasoned veteran. Granted that film worked since it needed a young character full of questions as an audience surrogate.
Anyway, I would also be down with an experienced character at the helm.
Even a mature character doesn't have to be very worldly. I think it'd be endearing if an older character got drafted into a situation bigger than him, and had to leave his comfort zone, and sheltered life behind and set out and see and learn new things. Though it'd probably have to be written by someone more competent than the average RPG writers
Yeah, exactly. I was just saying on my side tangent that Star Wars wouldn't have worked with an inexperienced old general since there is no way a seasoned veteran in that world would not know his stuff.
Anyway, it would be a huge challenge to write in that direction as it is, but especially hard for a video game.
Tales of Xillia had Rowen, who was a 60+ year old butler when he joined the team. Though he wasn't inexperienced, the events of the game took him by surprise just as much as anyone else. And he remains one of the shining beacons to me on this type of conversation. Proving that it is completely possible to pull off. I would have loved to play as Rowen as the protagonist if the story were written a little differently. Just that nobody wants to take that plunge
Maybe I should go write for a video game company xD
For some reason this immediately put me in mind of a wizened little old lady. She always sat at home reading or knitting, but one day she decides to go out and adventure. She has no real world experience, but constantly calls everyone else "inexperienced whippersnappers", and whacks them over the head with her cane.
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Personally, I'd love a gothic vampire hunter RPG set in the 1800s. Basically Castlevania, mixed with Final Fantasy. I'd also really like them to implement a tool system like Wild ARMs.
Adaptive plot.
I want a Final Fantasy - or even Bravely Default - where there are four fiends wreaking havoc on the four crystals, but it's more open-world and you can go to any of the four realms first. And whichever one you fight first is at level 10. Whichever one you fight second is at level 30. Then 60, then 99. But not only does the difficulty scale, the plot adjusts accordingly, where after you beat the first fiend, the three other fiends get together and...I don't know, do something to try to come after you. There could be optional triggered ambushes/assaults/battles based on where you go and when.
I'm discussing my 108, er, 111 favorite games of all time in THIS THREAD so go check it out and join the conversation!