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Thread: What are your Episode Duscae 2.0 Impressions?

  1. #16

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    I started playing this but only briefly as the game crashes before I got the chance to save it. I gave up on playing, but in the time I did play and fight - the battles seem better. The addition of being able to lock on makes it so much more bearable. I found myself swinging my sword at nothing, occurring much less now.

  2. #17

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    I felt it was a nice improvement over the first version. The new side-quests where you go "On Tour" with one of your friends were a nice touch as were the joint attacks. The camera and locking systems are better and more responsive.

    It is a good demo but we really need to see more of the game, specially on the plot/story side of things.

  3. #18
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    I'm still annoyed that I get a nevending stream of new enemies long before I'm finished the encounter I started with. I get that we're supposed to be on the run from the imperials, but it's simply not fun. It was like this in V1 too, but I had hoped they would look into it.
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  4. #19
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    Quote Originally Posted by SapientiaXIII View Post
    I've only played a bit of 2.0, but so far, the framerate seems worse than it ever was before.
    For me I thought the frame rate had improved. Still not great, but better than Version 1.0.

    Quote Originally Posted by SapientiaXIII View Post
    The airships that drop off those cyborg-y soldiers also seem to drop something like fifteen guys instead of around six or seven. When I'm already fighting a group of fat mammoths. I'm reaally hoping they cut out those enemy drops, honestly.
    I agree with this. I wouldn't mind if drops only occured at certain points and locations in the game, but if it happens all the time then fighting the same generic robo mechs could get old pretty quickly.

    Quote Originally Posted by SapientiaXIII View Post
    The AI doesn't seem to have improved much. Although I've played the demo several times and leveled the party quite a bit, they are constantly going down, I'm using potions like crazy, and the whole thing becomes a hot mess that isn't fun. Say what you will about FFXIII, but at least your party members knew what they were doing according to the paradigm.
    Remember though that it is just a demo. You might be able to level your characters but you're not able to upgrade equipment to further enhance stats, gain new techniques, use defensive and restorative magics etc so I'm sure staying alive in the full game will be a lot easier.
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  5. #20
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    Quote Originally Posted by SapientiaXIII View Post
    Thing is, though...this is the 2.0 demo. I had hoped that the team would have had time to iron out those issues, so all I can hope for is that something changes before the game hits the shelves. Although it's not representative of the full game exactly, I do kind of wonder why they didn't include equipment upgrades, status boosts, etc if it would have eased player frustration.
    Again, I agree. I mean first impressions count a lot so they could have tried harder in that aspect. But we know another demo is coming at some stage so hopefully that will be more complete.
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  6. #21
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    I tried it out yesterday. The locking on and combat is definitely more fluid. The camera is ok, not sure why it is that close to me or why I can't zoom out.

    The random banter from my teammates on the field is annoying. I'm also annoyed with several other things which I think is just due to playing a demo where not all the features are unlocked. I want to customize the team and go to different areas.

    After I set camp one of my teammates asked me to go on a 'tour' which was a one-on-one quest (date) just with him. That was kind of cool. I didn't finish the quest though because the Duscae area is super boring (pretty, but boring) and I want to get the smurf out of there.

    I did get overwhelmed by those soldiers and some tusk monsters but was able to kill a few and then run away pretty easily, so that's good that you can't get overwhelmed as easily.

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  7. #22
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    You're right, the Duscae region is pretty boring! I'm looking forward to seeing some new locations.
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  8. #23
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    ^ I didn't fight the dino in the lake, but during a quest (can't remember which) it comes out of the lake and on to the grass. But my party said run, so I ran xD

    Also I do agree about the link chains. I like the addition of them but sometimes it's a bit of a hassle fighting your way over to the yellow area.
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  9. #24

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    So I finally upgraded to a PS4, and I have a question. If I get a brand new copy of FF Type-0 (pretty much strictly for the demo voucher), will the voucher still be valid today? I really want to try out Episode Duscae. Although there is still the hope, as dim as it may be, that maybe it gets a free release soon.

  10. #25
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    Quote Originally Posted by Noctis Caelum View Post
    So I finally upgraded to a PS4, and I have a question. If I get a brand new copy of FF Type-0 (pretty much strictly for the demo voucher), will the voucher still be valid today? I really want to try out Episode Duscae. Although there is still the hope, as dim as it may be, that maybe it gets a free release soon.
    A Google search tells me that the demo code is redeemable until March 2016...the month that FFXV itself releases...*crosses fingers and toes*
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