Be sure to get VX or VX Ace, as I think those, being the newest versions, are the only ones where you can run your game as a separate .exe. The other versions of RPG Maker required people to install an RPG Maker compatibility thing to run the game. Basically installing the software, without actually being able to use it, since they didn't pay for it. Or if they had a version of RPG Maker it would work. But anyway. You'll get the widest distribution with the newer ones

Though I must admit, I tend to ignore RPG Maker games on Steam and other indie sites, as I've never come across any phenomenal RPG Maker games. The best of the best are generally just "okay" by most standards. It's just so easy for lazy people to get one and slap on some pre-made world and battle assets without taking the time to build it up themselves and give it its own soul. You end up getting 20 games that all look and play the same but had slightly varying stories

I'm more likely to get interested in indie visual novels like Corpse Party that use the engine, as at least then, you'll have a story unique from everyone else, and not have the same random encounters and battles as Generic RPG 102

But that's just me. There is a large, and thriving fanbase within the RPG Maker community. And lots of really good tutorials and assets on their site. They really try hard to make their users succeed at whatever they're trying to create. And for that, I commend them. I'm just personally tired of seeing their games. I'd rather someone bend another engine to create and RPG. I've seen a couple of good ones with Game Maker(?) I think it's called, which if memory serves me, is like RPG Maker, but for platformer games, rather than RPGs. I think you get more interesting results when you're unconventional. Hence me liking RPG Maker visual novels over RPG Maker RPGs lol