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Thread: Anyone else worried the remake will limit the player to Cloud?

  1. #16
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    I wouldn't be surprised if they used some variation of XIII's system for the sake of new fans who probably didn't grow up with classic ATB. To be honest, I wouldn't be surprised if they tried to rev up the speed and chose the make only one character playable and the other two A.I. controlled a la FFXII/XIII/Type-0. SE has been kind of moving away from "traditional" turn base beyond throw back titles like Bravery Default.

  2. #17
    Feel the Bern Administrator Del Murder's Avatar
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    FFVII with FFX-2's battle system would be a dream come true. I think they'll speed up battles for sure but full action RPG is very unlikely and a Cloud-only with AI controlled party is somewhat unlikely.

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  3. #18

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    It is quite nonsensical to worry about every little detail that has not even been nearly mentioned. That is almost like with Dragon Ball Super. A new series comes out. One minor detail and the world starts worrying or even ranting about something that was not even said.

    So, just do not think too much about that. And even if - Cloud was party-locked in the original anyway. Yes, that fear is about something different. But there was already a limitation in the first place. And XIII-2 also was able to switch between Noel and Serah. I am sure that they will think through the best way very well. I am more concerned about the Overworld Map probably going away.

  4. #19
    tech spirit
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    Quote Originally Posted by Fynn View Post
    It's regular ATB, just really fast and the characters don't stand in a neat line.
    And some actions have flipped ATB gauges, and there are chain attacks. Some attacks also depend on position on the battlefield, and if you're unlucky, a character might actually not get to the enemy in time if she is blocked by too many things.
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  5. #20
    Radical Dreamer Fynn's Avatar
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    Quote Originally Posted by Sephiroth View Post
    It is quite nonsensical to worry about every little detail that has not even been nearly mentioned. That is almost like with Dragon Ball Super. A new series comes out. One minor detail and the world starts worrying or even ranting about something that was not even said.

    So, just do not think too much about that. And even if - Cloud was party-locked in the original anyway. Yes, that fear is about something different. But there was already a limitation in the first place. And XIII-2 also was able to switch between Noel and Serah. I am sure that they will think through the best way very well. I am more concerned about the Overworld Map probably going away.
    Well, yeah, but getting an open world instead would be amazing!

  6. #21
    Famine Wolf Recognized Member Sephex's Avatar
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    I'm not worried right now. I'll "worry" about it when I see some actual gameplay (and other stuff too)!

  7. #22
    Ghost of Christmas' past Recognized Member theundeadhero's Avatar
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    Active Combat with Battle Speed turned all the way up was never slow to begin with. I don't know what changes they're making but I'm not looking forward to it. Maybe they'll surprise me though.
    ...

  8. #23
    Newbie Administrator Loony BoB's Avatar
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    I they use XIII-2's combat system, with all three characters being useable in the same style as Noel-Serah, then I'll be happy. I expect it'll be something like that.
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  9. #24

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    I'll echo what I said in another thread.

    If they want to update it but still keeping in-touch with the original. I wouldn't mind these two options:


    1). I wouldn't mind a new battle system (called "Modern" mode or something similar) in the style similar to FFXV or FFXIII, but I would like to be able to switch to other characters at any time to control. The characters that switch to being controlled by AI, fall into back into their style specific to them such as Tifa acrobatically applying various basic melee attacks by jumping off of walls, etc - using her environment. (The style of the attack when the player selects it, would also be randomised the same way the game decides the style of the attack for the AI). In conjunction with that, players could set commands for the AI controlled characters to give them specific roles just like in FFXII. To add what someone said in this thread also - maybe the ability to swap out characters like FFX and making the game more tactical in tackling a foe to employ this.


    2). Then there would be a "Classic/Original" mode option where the battle system is like-for-like of the original.

    With this there would obviously be an option to switch between Classic and Modern when selecting a new game or changing between the two in-game. Faithful and modernised at the same time, suiting everyone's taste.

    I also thought of just now. The battle mechanics in terms of characters Intelligence. With a foe that is susceptible to more physical damage from being attacked from behind, the higher INT an AI controlled character has, the more likely they are to jockey into a position to try and exploit such a weakness. You'd obviously tie it to the foe's INT, to be more aware of its weakness and position itself where the weakness can't be exploited. The same could apply to a players accuracy, from outright missing the foe, to causing critical hit. Again tied into the foe's agility, the foe could could just dodge the attack like a boss.

    I think this would give battles a very realistic visual representation of stats and a clear visual growth of the characters through out the game, getting, stronger, faster, more intelligent etc. Just like you might see of a player in a sports game.

    I've put too much thought into this. A guy can dream.




    Last edited by DarkMatta; 06-19-2015 at 01:01 PM. Reason: More

  10. #25
    This could be Dangerous! Carl the Llama's Avatar
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    Quote Originally Posted by Loony BoB View Post
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  11. #26
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    I'd quite like it to be something like Star Ocean III. Three party members, you only control one, but you can switch which one you control at will as well as set AI behaviours.


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