338: According to a recent Famitsu interview, VI was originally going to have a fourth wall breaking sequence that would have referenced Dragon Quest. Normally in FF, characters on the world map simply merge into the main character for technical reasons, but Sakaguchi wanted to have a fun sequence where the team tried to do it and failed, only to then need to move around the map lined up much like how DQ does it. Kitase, the director shot it down as being a bit too ridiculous.