Quote Originally Posted by Wolf Kanno View Post
Quote Originally Posted by Vermachtnis View Post
Eridanus. ERI-smurfING-DANUS from Strange Journey. It's a literal hedgemaze-labyrinth with pitfalls and teleport puzzle thrown in for good measure. And this is part of the game where the gloves come off and the random encounters start kicking your ass and they don't have any weaknesses to take advantage of.
Oh man, Strange Journey. Yeah those dungeons can lead to rage quitting pretty quickly but I honestly found them so refreshing after what feels like ages of lackluster dungeon design in the genre. With that said, it took me ages to beat this game because I would get fed up with them. I feel Sector Grus was the worst though, invisible doorways, teleporting, pitfalls, and random encounters designed to get you prepped for the final sector.
Yeah! The dungeons in Strange Journey were brutal - but that's what made then awesome! You really felt that you were making a huge achievement by progressing to the next floor. It was refreshing and felt insanely rewarding. I really need to replay this game soon.