-
Well I sure lucked out. I think. Galuf's Geomancer Find Hole ability thing saved me a lot of problems when raiding this treasure room in the Floating Ruins or Ruins of Ronka or whatever. I would have been very irritated had I found that room full of goodies and promptly been dropped down a hole.
Are you serious? I did all that for smurfing Throw? I have never used Throw in any FF game, ever. And let me guess, Dual Wielding is the ability that will take 450 ABP. Holy smurfing trout, I'll be trying to get that for the rest of the game!
Ugh...beginning to think wasting time on Ninja wasn't worth it...
Anyway...Galuf mastered Geomancer and I wasn't sure what to switch him to. He's a Red Mage now. Now say what you want about Red Mage - about them being the Master of None and all that - but they are by far the most stylish of mages. I love the look.
So I am super lost in these ruins place. It has to be the first dungeon in the history of ever where finding the treasure is easier than finding the way out. I've been all over this place around the save point about a half dozen times, which is great for EXP and ABP and GP but not so great when all I want to do is advance in the game. I'm looking up a FAQ for this bulltrout. I don't know what I'm missing but I'm obviously missing something and I'm tired of random encounter.
Well it smurfing figures. No problems with the stupid invisible bridges, I was just missing a plain old door. Oh well.
Wow, this one random enemy was crazy strong. Also appeared to have Auto-Reflect on it. Gave good EXP and ABP though so no worries.
Boss wasn't anything to worry about. He said about changing its weakness? I dunno, I just kept attacking it and eventually its physical defense dropped and Bartz could hurt it a lot. Between him and Galuf it went down pretty quick.
THE KING IS EVIL???? Well, I'm shocked! Who could have ever predicted this development???
Gonna point out a fact I realized some time ago - the FFX Party is the only party in the series that isn't directly responsible for dooming the world. Good job, Tidus and friends.
And the Earth Crystal shattered, also something no one could have ever foreseen. Poor King Tycoon though, reunited with his one daughter only long enough to die.
X-Death's Theme is pretty badass. It made that whole scene quite memorable. That and Krile crashlanding in a meteor and then blasting the king with a bolt spell. Contrived and useless but awesome.
Oooh these new classes sound awesome though... Dragoons are Lancers in this translation? Meh, makes sense. I wanna try out that and Dancer.
And after I eat and take a break, it's off to a new world full of new towns and monsters and maybe our heroes will actually succeed at something this time.
For more serious Plot Talk, I guess Cid's machine weakened the crystals so X Death was able to revive in the first place? So there's a vague environmental message. Although it's Galuf's and the other's fault for leaving their planet's supervillain on Earth. Very selfish of them.
Observation: in everything ever, the old Ultimate Evil can only be sealed away. Invariably, during the course of the story, the Ultimate Evil is awakened. Yet this generation of heroes can actually destroy it permanently instead of just sealing it. Is this a trope? Because it should be. It's in a ton of different fantasy works. The old heroes were terrible at their jobs and only locked the evil up until a better group of heroes actually put an end to the threat forever.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules