I think a good topic would be fetch quests and monster hunt quests since they permeate all types of RPGs both from the East and West. I would be curious to know the panel's overall thoughts on those types of quests and if they have a place in RPGs or are just filler. I'd also like to hear if they've noticed an increasing trend to include larger volumes of those types of quests in modern RPGs as the main 'side activity' and what that means for the genre. Also maybe some examples how how those types of quests are done right and wrong and games that use them too much or just the right amount along with other types of quests.