Quote Originally Posted by Fynn View Post
Quote Originally Posted by Vermachtnis View Post
I have the same complaint about Pharos that I have with the final dungeons of Digital Devil Saga. Nothing really happens between entering the dungeon and the boss fight.
Again, I loved all of those dungeons XD

Maybe it's just that I experienced them at a point when I learned to enjoy a game for other things than simply its story? None of them are as grueling and monotonous as Tartarus. There may be few story bits along the way, but there's puzzles and other challenges that really make the climb feel epic.
Don't get me wrong, I liked the dungeons. I just thought they lasted a tad too long with not much happening. And it bugs me more in Digital Devil Saga 2's final dungeon more than the others.

(SPOILER)The inside of the sun is an awesome idea for a final dungeon and fighting old bosses from the previous game is pretty cool. But they don't acknowledge it or anything. They're just there for exp. And right before the final boss, you fight Meganada and again, it's just there for exp. You could replace it with a Moh Shuvuu and nothing would change.