Yeah, walk two steps and then random encounter just won't fly in today's gaming and I really hope that's not how they do it (and I doubt it is). But even 'modern' combat systems can quickly get tedious and boring if all you do is run around slash and dodge rolling (Crisis Core) or 2/3 of your team is controlled by programmable AI (FFXIII). I will keep playing this broken record until they bring it back: FFX-2 was the greatest combat step they have taken in the last 15 years and they should have another game that builds off that system in all the right ways and not the wrong ways like FFXIII did.
Also, a tactical grid-based combat system (FFT) would work too.Or a menu-driven action RPG (KH:BBS).
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Or a menu-driven action RPG (KH:BBS). 
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