So I'm still pretty early in the game, and while I'm doing okay, I find that in some battles I keep getting my ass handed to me and I have to retry before I get the game over screen.
One enemy in particular in the Siedge Weald, whose name I've forgotten, keeps using their 'Thunder Anima' move from long distance, which cuts a sizable chunk off of my team's health. I do have a white mage, but the healing spells in this game are questionable at best.
I also have chemists, who are useful, but they can only heal one at a time.
Given that you already have lowish health to begin with, is there any way to make my team more durable and able to take more hits? I feel like some battles are a long slog of attrition, chugging enough potions so my knights and Monk Ramza can pummel them to death.